Search found 11 matches

by Minapamina
Sat Jan 01, 2011 5:45 pm
Forum: Midtown Madness Tracks
Topic: UNFINISHED Kitchen Cookout map now available for download
Replies: 39
Views: 4361

Exellent work sajmon! :D Actually they are assigned to Valkoo on pic, anyway I was thinking about removeing these white boxes and place some kitchen machines there, I'll also make more detailed window, maybe something behind it :wink: EDIT: I made new dishwashers, you will be able to go to these pip...
by Minapamina
Fri Dec 31, 2010 9:55 am
Forum: Midtown Madness Tracks
Topic: UNFINISHED Kitchen Cookout map now available for download
Replies: 39
Views: 4361

Nice one man! Micro machines Style map FTW! downloadinngg Thanks. But remember that you can't upload it anywhere. Sajmon14 is now "officially" continuing this map. I need add textures in some places and cover whole map with walls. I was thinking about adding some modifications that allow ...
by Minapamina
Wed Dec 29, 2010 4:04 pm
Forum: Midtown Madness Tracks
Topic: UNFINISHED Kitchen Cookout map now available for download
Replies: 39
Views: 4361

Nice, downloading!
remember that this is not finished map. I uploaded this so that others could finish this map.
by Minapamina
Wed Dec 29, 2010 4:00 pm
Forum: Midtown Madness Tracks
Topic: UNFINISHED Kitchen Cookout map now available for download
Replies: 39
Views: 4361

UNFINISHED Kitchen Cookout map now available for download

Kitchen Cookout- a map by Minapamina/Villethemina This is a map where the player drives in kitchen and his vehicle looks little like a toy car. Inspired by micro machines v4 and "Billiard burnout" track. Started May 2010 I decided to put this map available to everyone because I have no lon...
by Minapamina
Sat Jul 03, 2010 12:00 am
Forum: Midtown Madness Tracks
Topic: Screenshots of my first map.
Replies: 13
Views: 1212

Just saw the first pictures, really nice detail and textures. Keep it up. Hope it's finished. it is not yet finished. I'm not going to be able to do it so much at the summer holiday, because im going to holiday somewhere else. But the map is still getting bigger and better! I have made a lot more s...
by Minapamina
Thu Jun 03, 2010 12:11 pm
Forum: Midtown Madness Tracks
Topic: Lots of questions about track making.
Replies: 5
Views: 610

1. If on the ROAD_ objects type the traffic don't work, sure neither the opponent and the cop cars can work on it, because is used the .bai file for the traffic to drive and control them too. But on San Fransisco's last checkpoint race "panoz pressure" the opponent cars drive trough the p...
by Minapamina
Tue Jun 01, 2010 6:04 pm
Forum: Midtown Madness Tracks
Topic: Lots of questions about track making.
Replies: 5
Views: 610

Lots of questions about track making.

1. If I make an road without sidewalks (ROAD_) there can't be traffic on that road thats ok but can i make the races AI opponents or cops follow that road? 2. Can i make a ROAD_ or ROADS_ under an PHx_ object so that it cannot be seen, but that races AI coms and cops and possibly traffic can still ...
by Minapamina
Sun May 23, 2010 3:30 pm
Forum: Midtown Madness Tracks
Topic: Screenshots of my first map.
Replies: 13
Views: 1212

An object like that needs also a manual mapping of the texture that it needs (wood, steel, etc.), that you have to do in ZModeler as you want ( here an explaining about objects mapping). I mapped the textures as shown in the tutorial, but they still show incorrectly ingame. zmoderer screenshot: htt...
by Minapamina
Thu May 20, 2010 6:20 pm
Forum: Midtown Madness Tracks
Topic: Screenshots of my first map.
Replies: 13
Views: 1212

Make sure to add all your track textures in the folder called _Texture, that MM2 City Toolkit has created when you've created the city folders structure. Then, assing the textures moved in that folder to the track materials in ZModeler, export it in .3ds and do the track importing and making in MM2...
by Minapamina
Tue May 18, 2010 6:30 pm
Forum: Midtown Madness Tracks
Topic: Screenshots of my first map.
Replies: 13
Views: 1212

Screenshots of my first map.

I'm making a map but when i put a texture, that i have made myself, on Zmodeler and put it in some faces and then do all the stuff that's needed for getting the map to MM2 and start the game, my custom textures are shown as white! EDIT: problem finally solved.I had forgotten to convert my custom tex...
by Minapamina
Mon May 10, 2010 6:17 pm
Forum: Midtown Madness General
Topic: Midtown Madness 2 cop limit problem
Replies: 2
Views: 383

Midtown Madness 2 cop limit problem

When you play MM2 you can only have 3 cops chasing you at time but has anyone figured out how to make that amount bigger?

I'm sure it's in some .ar folder but i haven't found it yet.

Please help!