Search found 6 matches
- Tue Apr 29, 2014 10:47 pm
- Forum: Midtown Madness General
- Topic: A Midtown Madness (in general) Recreation Project.
- Replies: 5
- Views: 621
- Tue Apr 29, 2014 7:19 am
- Forum: Midtown Madness General
- Topic: A Midtown Madness (in general) Recreation Project.
- Replies: 5
- Views: 621
A Midtown Madness (in general) Recreation Project.
So I have an idea. I want to try and recreate all of the original maps and vehicles from the first two maybe even the third Midtown Madness games in UDK. I'm just getting started myself with game development and thanks to some help I have been learning a lot. I figure with some combined help and ski...
- Fri Apr 25, 2014 8:11 am
- Forum: Midtown Madness Help
- Topic: Zmodeler not working with my .tga files?
- Replies: 2
- Views: 576
Zmodeler not working with my .tga files?
I've decided to try and convert all the .tex files to .tga files. I used the converter tex2tga and it seems to have worked. I noticed that all the car body textures have a .pal and .tex copy and those particular ones fail to load into Zmodeler. Any idea what I am doing wrong here?
- Fri Apr 25, 2014 3:45 am
- Forum: Midtown Madness Help
- Topic: Exporting MM2 car models (or any model in general)
- Replies: 8
- Views: 931
Alright so I got it working but now when I load the bumpers and wheels on the Cooper relocate to the center underside of the model which is not a big deal since I can easily just move the layers. I exported the model as a 3dsmax file and imported it into Maya. My main goal is to eventually get the o...
- Thu Apr 24, 2014 4:42 am
- Forum: Midtown Madness Help
- Topic: Exporting MM2 car models (or any model in general)
- Replies: 8
- Views: 931
So I extracted the file like you said. I still get no textures loading. Perhaps I am doing something wrong or there was a miscommunication. Oh, and I noticed that there is a layer called BOUND. I figure that is for collision detection or something? Here is an image of what is going on. https://www.d...
- Thu Apr 24, 2014 4:07 am
- Forum: Midtown Madness Help
- Topic: Exporting MM2 car models (or any model in general)
- Replies: 8
- Views: 931
Exporting MM2 car models (or any model in general)
So I've managed to import the original car models from the game into Zmodeler 1.07 but they have no textures when I load them. After importing them into Maya all I get is a wireframe model. Can someone help me get the original models at least imported into Zmodeler with working textures? Also one mo...