Search found 1629 matches
- Wed Oct 21, 2015 7:24 pm
- Forum: Midtown Madness Tracks
- Topic: How long will it take for me to go to the edge of speedtrack
- Replies: 7
- Views: 1046
- Wed Oct 21, 2015 8:35 am
- Forum: Midtown Madness Car Projects
- Topic: Sajmon's scratch projects
- Replies: 530
- Views: 67623
- Sun Oct 11, 2015 6:52 am
- Forum: Midtown Madness Car Projects
- Topic: Sajmon's scratch projects
- Replies: 530
- Views: 67623
- Mon Oct 05, 2015 3:11 pm
- Forum: General
- Topic: Sajmon's Birthday
- Replies: 64
- Views: 19337
- Mon Sep 28, 2015 5:26 pm
- Forum: Midtown Madness Car Projects
- Topic: e-cobra's vehicles
- Replies: 489
- Views: 64702
- Wed Sep 16, 2015 6:34 pm
- Forum: Gaming Stuff
- Topic: What are you playing right now?
- Replies: 43
- Views: 5381
I now play War Thunder, a MMO that features aircraft and ground vehicles of the WWII era. Really an awesome game because of the amount of realism it offers, no health bars or damage meters as such for vehicles. :) https://i.ytimg.com/vi/7tQmJZ4tSg8/maxresdefault.jpg https://warthunder.ru/upload/imag...
- Wed Sep 09, 2015 3:21 am
- Forum: Midtown Madness Car Projects
- Topic: Volvo Olympian 12m
- Replies: 7
- Views: 5392
- Sun Sep 06, 2015 7:32 am
- Forum: Midtown Madness Car Projects
- Topic: BIGzee's Works
- Replies: 131
- Views: 36233
- Sun Sep 06, 2015 7:28 am
- Forum: Midtown Madness Cars
- Topic: run with tank tracks
- Replies: 6
- Views: 868
Even if you apply animated texture to the tracks that will make them moving even if the tank has stopped, the maximum number of bogie (road) wheels will be restricted to 6 only. And it isn't possible to turn a tank like real tanks turn, in MM2, because the front wheels must steer to make a the vehic...
- Sun Sep 06, 2015 7:22 am
- Forum: Midtown Madness Car Projects
- Topic: e-cobra's vehicles
- Replies: 489
- Views: 64702
I wasn't here for a while, was busy sorting things out, but yesterday, I found a decent blueprint for the Mahindre XUV 500 and decided to make it. :) I'm making the model, keeping GTA games in mind, with doors and hood as separate object. MM2 version will have 2 options: One with breakable doors and...
- Fri Aug 14, 2015 5:31 pm
- Forum: Midtown Madness Tracks
- Topic: Another ambitious project
- Replies: 4
- Views: 690
Another ambitious project
I started this a few days ago, didn't wanted to post here until I get this map working in game, but right now, I've some questions that needed to be resolved first. https://i.imgur.com/gg6xZQf.png So what I'm making is the town I live in. It currently has over 30 intersections and I won't be adding ...
- Tue Aug 11, 2015 4:45 pm
- Forum: Midtown Madness Mods
- Topic: MM2 HD
- Replies: 178
- Views: 39956
- Sat Aug 08, 2015 7:23 pm
- Forum: Midtown Madness Media
- Topic: SOTY 2015 - Winner Announcement! (Pg22)
- Replies: 325
- Views: 55906
- Sat Aug 08, 2015 7:20 pm
- Forum: Midtown Madness Cars
- Topic: MM2 Car Replacement Mod: High poly or Low poly?
- Replies: 16
- Views: 2122
- Thu Jul 30, 2015 4:24 pm
- Forum: Midtown Madness General
- Topic: New discovery: Unlimited Draw Distance
- Replies: 64
- Views: 7323