Search found 296 matches
- Fri Mar 03, 2017 6:07 am
- Forum: Midtown Madness Cars
- Topic: Why are cars so damn grippy?
- Replies: 3
- Views: 749
- Thu Mar 02, 2017 2:37 pm
- Forum: Midtown Madness Cars
- Topic: Why are cars so damn grippy?
- Replies: 3
- Views: 749
Why are cars so damn grippy?
Just got to ask, why did they make most of the cars so damn high in traction? It kills the realism of the game. I'm having some urge to edit all the .vehcarsim(s) which is a bit time consuming though. But really why didn't they make it like the good old MM1?
- Thu Mar 02, 2017 8:11 am
- Forum: Midtown Madness Tracks
- Topic: Road blocks under the maps
- Replies: 6
- Views: 5289
- Wed Mar 01, 2017 4:43 am
- Forum: Midtown Madness Tracks
- Topic: Road blocks under the maps
- Replies: 6
- Views: 5289
Road blocks under the maps
Had anyone think of making road blocks underneath your addon maps? So you can make the BAI to race with bots? I would like to race with AI cars in Trial Mountain (a map converted by Uzzi and Riva)
- Mon Dec 26, 2016 6:21 am
- Forum: Midtown Madness General
- Topic: How would MM2 look like in R.A.G.E. (Game Engine)
- Replies: 4
- Views: 736
- Sun Dec 25, 2016 12:50 pm
- Forum: Midtown Madness General
- Topic: How would MM2 look like in R.A.G.E. (Game Engine)
- Replies: 4
- Views: 736
How would MM2 look like in R.A.G.E. (Game Engine)
I came with this question since, MM2 is also a game made by Rockstar. For anyone who doesn't know RAGE, it stands for "Rockstar Advance Game Engine". The game engine used in GTA IV and V. What do you think would MM2 look like?
- Fri Jun 03, 2016 10:04 am
- Forum: Midtown Madness General
- Topic: Midtown Madness 1 or 2
- Replies: 4
- Views: 754
- Fri Jun 03, 2016 10:03 am
- Forum: Midtown Madness General
- Topic: Why 7 gears manual crashes the game when 8 gears is fine
- Replies: 6
- Views: 925
- Sun May 29, 2016 3:28 am
- Forum: Midtown Madness General
- Topic: Why 7 gears manual crashes the game when 8 gears is fine
- Replies: 6
- Views: 925
Well, let's jump to the conclusion the game was never designed to have 7th and 8th gear, although there's a texture for 7-8 gears. Try 7 gears in automatic it will replace the reverse gear ratio of the manual leaving you unable to reverse. I think this was planned during development then cancelled k...
- Thu May 26, 2016 9:49 am
- Forum: Midtown Madness General
- Topic: Why 7 gears manual crashes the game when 8 gears is fine
- Replies: 6
- Views: 925
Why 7 gears manual crashes the game when 8 gears is fine
So I tried something new with vehcarsim(s), not really new. I've done this three years ago. I added gears in IRT Panoz GTR-1. I tried to add another gears in manual, set it to 9 instead of 8. The game crashed, not literally crashed but became unresponsive. So I tried to set it to 10 to have 8 speed ...
- Thu May 26, 2016 8:14 am
- Forum: Midtown Madness General
- Topic: How to make BOTs use manual transmission?
- Replies: 7
- Views: 1070
- Wed May 25, 2016 12:30 pm
- Forum: Midtown Madness General
- Topic: How to make BOTs use manual transmission?
- Replies: 7
- Views: 1070
How to make BOTs use manual transmission?
I know this doesn't matter too much but some vehcarsim has different number of gears between manual and automatic. Now, is it possible to make those AI BOTs use manual instead of auto in the AIMAP?
- Thu Feb 04, 2016 1:10 pm
- Forum: General
- Topic: My Birthday
- Replies: 46
- Views: 19716
- Fri Jan 15, 2016 11:49 am
- Forum: Gaming Stuff
- Topic: What does REGIM Opcode unk 01 mean?
- Replies: 5
- Views: 948
Better ask it here https://forums.emulator-zone.com/ Yeah this is a General forum(Post everything you want), but I don't think some of us here knows what does it actually emphasizes. We're not emulator experts.
- Fri Jan 15, 2016 8:28 am
- Forum: Computer & Tech
- Topic: Is 47 Hz refresh rate possible?
- Replies: 5
- Views: 5312