Search found 296 matches
- Wed Sep 02, 2015 7:38 am
- Forum: Midtown Madness General
- Topic:
- Replies: 8
- Views: 1191
- Tue Sep 01, 2015 12:44 pm
- Forum: Midtown Madness General
- Topic: No Drafting physics?
- Replies: 11
- Views: 1421
- Mon Aug 31, 2015 11:33 am
- Forum: Midtown Madness General
- Topic: No Drafting physics?
- Replies: 11
- Views: 1421
- Mon Aug 31, 2015 8:41 am
- Forum: Midtown Madness General
- Topic: No Drafting physics?
- Replies: 11
- Views: 1421
- Sun Aug 30, 2015 2:53 pm
- Forum: Midtown Madness General
- Topic: No Drafting physics?
- Replies: 11
- Views: 1421
No Drafting physics?
I kinda wonder why didn't they add this. The drafting! It occurs when you go behind another car, reducing the drag of wind, increasing acceleration. Now did they forgot about it or they didn't really add it on the game.
- Sun Aug 02, 2015 11:28 am
- Forum: Midtown Madness General
- Topic: Does the .asnode affect the behavior of bots?
- Replies: 4
- Views: 682
- Sat Aug 01, 2015 7:09 pm
- Forum: Midtown Madness General
- Topic: Can i change traffic destiny?
- Replies: 7
- Views: 1117
- Sat Aug 01, 2015 10:06 am
- Forum: Midtown Madness General
- Topic: Does the .asnode affect the behavior of bots?
- Replies: 4
- Views: 682
Does the .asnode affect the behavior of bots?
I was trying to make another .pkg file of default cars wherein ai bots uses custom paintjobs(edited shaders). I decided to hide those cars in the selection screen. so I exclude the files in the main directory of tune folder. such as the .info, .asnode, .mmmirror One question does the .asnode data af...
- Thu Jul 30, 2015 12:38 pm
- Forum: Midtown Madness Help
- Topic: MM2: No Sky!!!
- Replies: 6
- Views: 1125
- Wed Jul 29, 2015 3:54 pm
- Forum: Midtown Madness Help
- Topic: MM2: No Sky!!!
- Replies: 6
- Views: 1125
MM2: No Sky!!!
So I replaced the sky dome in sf to see how it looks like. when I open the game the sky is plain. Why? What is wrong? It can't read the sky's .pkg file.
- Wed Jul 29, 2015 8:45 am
- Forum: Midtown Madness General
- Topic: MM2: Bad Cops Physics
- Replies: 7
- Views: 1047
- Sun Jul 26, 2015 6:02 am
- Forum: Midtown Madness General
- Topic: MM2: Bad Cops Physics
- Replies: 7
- Views: 1047
- Sat Jul 25, 2015 2:31 pm
- Forum: Midtown Madness General
- Topic: MM2: Bad Cops Physics
- Replies: 7
- Views: 1047
MM2: Bad Cops Physics
I've noticed this since then! Well cops glide away in the mid-air when they get hit or crashed so hard. And even worse if they are in the distance where they stop chasing you, they get suspended in the air. WTF?!
- Sat Jul 25, 2015 8:35 am
- Forum: Midtown Madness General
- Topic: MM2: What is blade.dll?
- Replies: 7
- Views: 1053
- Thu Jul 23, 2015 10:46 am
- Forum: Midtown Madness General
- Topic: MM2: What is blade.dll?
- Replies: 7
- Views: 1053
It's a file certainly needed for the working of the game, but seems like it's not clear what's its purpose. It's also used in Motorcross Madness 2. What do you mean? This file is not only for Midtown Madness 2? Game titles are a bit Identical. I've heard about that game before. is this what you're ...