Reckless Driver - MM Inspired Racing Game

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zoot
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Postby zoot » Mon Apr 25, 2011 9:03 pm

I've already made a new shadow(like mm1/2's). But, have to fix a problem with it. ;)
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Postby sajmon14 » Mon Apr 25, 2011 9:06 pm

Great!!

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Postby Silent1Unknown » Mon Apr 25, 2011 9:12 pm

Oh, another thing is the car's look in the vehicle selection screen. They look weird because that view isnt using perspective (like User View in ZM). See if you can add perspective (like 3D view in ZM), it will look natural then.

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Postby CarLuver69 » Mon Apr 25, 2011 10:43 pm

Seriously, one thing I've noticed with your physics is that you don't have any camber/damping...you know, turn left, the right side of the car lifts up a bit, etc...also, the car seems WAAAY too stiff, it's like playing with a brick car in 3DS Max!
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Postby zoot » Tue Apr 26, 2011 5:17 pm

Thanks guys! Anyways. The selection screen is perspective now. ;) Also, I forgot to say I fixed the cameras. :) And, buildings coming up. thanks Sajmon!
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Postby CarLuver69 » Wed Apr 27, 2011 7:16 am

I hope you take my observations into consideration. It is very vital that the cars have a springiness to them, otherwise this game is an instant fail, no matter how good it looks, how planned out it was, etc.
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Postby zoot » Sun May 01, 2011 6:05 pm



An awesome test of a draw bridge. :)
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Postby zoot » Mon May 02, 2011 1:08 am

Update. Gates and 2 bridges. All animated. Now, sounds! :D

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Postby Triple_X » Mon May 02, 2011 1:18 am

really cool mate :)
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Postby Franch88 » Mon May 02, 2011 1:23 am

Very nice work with this animation, maybe too much fast. :wink:
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Postby zoot » Sat May 14, 2011 12:09 am

Yeah. I'll fix that in a bit. Big updates. I made 2 new menus. Car selection screen and the Options, both are almost done. Just need some buttons to do. Cars are a lot more stable, new shader(cubemap), made by me, Stairs, signs, traffic lights that work correctly, new water, car suspensions, and a gear indicator! :D Also, the car selection screen shows the cars' stats. :) Oh, and the city's name is going to be Seaview City. :)

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Postby dummiesboy » Sat May 14, 2011 12:12 am

Be sure to at least add 1280x960 to the resolution screen. :wink:

Nice updates, keep it up.
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Postby Franch88 » Sat May 14, 2011 12:17 am

It's looking really nice, great work. :) Use capital "M" letter for "mass" write, and the cars models need to be completed. However, you're coping too much from MM1 and MM2...
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Postby StanOfGB » Sat May 14, 2011 1:07 am

nice menus :wink:

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Postby Triple_X » Sat May 14, 2011 1:43 am

(...). However, you're coping too much from MM1 and MM2...
yup i already told him :)

the water looks great :)
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