MM2: Bad Cops Physics
Cops fly away when you hit them so hard or crashed!
- Doof4294967296
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MM2: Bad Cops Physics
I've noticed this since then! Well cops glide away in the mid-air when they get hit or crashed so hard. And even worse if they are in the distance where they stop chasing you, they get suspended in the air. WTF?!
- dummiesboy
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- BUGATTIMAN253MPH
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vpcop.vehcarsim has a downforce value of 1, that could be the problem.
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- dummiesboy
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- Doof4294967296
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- Doof4294967296
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- BIGzee
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Realism you say ? Also, this isn't about physics at all. A plain bug it is. Probably the AI designers made it in such a way that it boosts further to keep up with the player car as soon as its out of the cop's attention radius.. but forgot to add something that stops it when the player is back in the radius . Or the force that's supposed to stop it is made weak, either way it seems unsolvable.I don't expect more realism for this game.
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