Blender is my main modeling software. It is very featured, easy to learn, and easy to use. It could decrease the time spent making in game props, vehicles, etc.
More news on this soon
Blender *.PKG AddOn
PKG import/export for Blender
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Blender *.PKG AddOn
Last edited by aaro4130 on Sat Feb 27, 2016 11:01 pm, edited 1 time in total.
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Nice.
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progress : Basic XREF import/export. Location only (no rotation)
Also another example import
Also another example import
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This is a cool idea, very good work, Aaro.
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Progress : Exporting is now working with materials and paintjobs
TODO:
Export - BOUND, UV mapping, MTX files
Import - BOUND
TODO:
Export - BOUND, UV mapping, MTX files
Import - BOUND
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Theoretically unlimited. The limits technically are
DASHBOARD 'PAINTJOBS':4294967167
OTHER PKG 'PAINTJOBS':127
MM2 probably has a stricter limit, however
DASHBOARD 'PAINTJOBS':4294967167
OTHER PKG 'PAINTJOBS':127
MM2 probably has a stricter limit, however
Last edited by aaro4130 on Sun Feb 28, 2016 11:20 pm, edited 2 times in total.
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Great progress, very good work.
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This is a direct import+export
Since MM2 has some colors that aren't compatible with Blender, the colors are slightly different on some materials. But that would only be a quick fix once imported.
Possible beta coming soon
Since MM2 has some colors that aren't compatible with Blender, the colors are slightly different on some materials. But that would only be a quick fix once imported.
Possible beta coming soon
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I guess that all is going flawless so far, well done.
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