Probably unlikely, as my problem only happens in races, whereas the doubled faces would affect the car in the selection screen.I'm curious to know if could this be doubled faces, on Blender you have an option to fix that instantly. If not, maybe if it's normals related and that doesn't fix it, you could also give a try to Blender's normals automatic calculator.
[SOLVED] Graphical Artifacts on Conversions
Zmodeler 1.07b's normals auto-update was the issue!
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