[SOLVED] Graphical Artifacts on Conversions

Zmodeler 1.07b's normals auto-update was the issue!

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BUGATTIMAN253MPH
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Postby BUGATTIMAN253MPH » Wed Aug 31, 2016 10:51 pm

I'm curious to know if could this be doubled faces, on Blender you have an option to fix that instantly. If not, maybe if it's normals related and that doesn't fix it, you could also give a try to Blender's normals automatic calculator.
Probably unlikely, as my problem only happens in races, whereas the doubled faces would affect the car in the selection screen.
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