





Right now, no, but I have someone working on a new format so I can get Seaview to load properly, as it's huge, as the city itself is over 1.5 million polygons right now, but will end up being somewhere around 2 million once completed, so obj format isn't great for quickly loading it. For addon cities it seems fine, though.Will there be an easy way to mod the default cities (i.e. change the height of an intersection, modify building heights, make the cities bigger, etc.)? I hope so. It would make the game even more flexible, just like how the heap patcher made it possible to give MM2 more memory.