Drive on water mod V2

A new mod.

<t>Should I release it?</t>

Yes
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No.
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Total votes: 7
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dummiesboy
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Drive on water mod V2

Postby dummiesboy » Tue Nov 25, 2008 10:36 pm

I've made a new mod called "Drive on water mod V2". Just like the name says, it allows you to drive on water, but now you can go under the bridges! :P You can go from the SF bay to the Pacific Ocean, and drive from one end of River Thames to the other without sinking! :D I'm planning on releasing it, but I want to know what you think first. :wink:
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Franch88
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Postby Franch88 » Tue Nov 25, 2008 10:45 pm

I guess that you've succeeded in do this making the BOUND object polygons where there's the water plane, or making a new BOUND object copying the H one, it isn't? :wink:
This is a very interesting mod, ok to release it. Make sure to put at least 4 "!" symbols ahead the file name, otherwise it can give the same not working problem of the actual Drive on Water Mod keeping its original file name. :)
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Postby dummiesboy » Tue Nov 25, 2008 11:01 pm

In a way, yes. It was MUCH harder than I thought. Thanks for your reply too! :)
Where should I release it though? Could someone make a suggestion?
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Postby Franch88 » Tue Nov 25, 2008 11:36 pm

I know, is hard to do a similar thing, and it's impossible if you don't use the Maxoff's PKG filter. Use a copy of the H object as BOUND object will let the car hit in any part of the PKG object, like some SF and London bridges are made.

I've replied your PM about hot to release it. :wink:
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Postby dummiesboy » Wed Nov 26, 2008 2:44 am

Actually, the BBND file seems to limit the bound. I tried to make the bound out of the H object, but it didn't work. So I had to make a copy of the bridges pkg files, and change the INST file. But for the new pkg files, I did make the H file the bound.
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Postby dageek » Wed Nov 26, 2008 3:01 am

RELEASE! RELEASE!
[url=https://www.dageek.webs.com][img]https://i945.photobucket.com/albums/ad294/photobukcet_dageek/Avatars/LamboSig.jpg[/img][/url]

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Postby dummiesboy » Wed Nov 26, 2008 3:36 am

Franch is releasing it today on this site!
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Postby matt1314 » Wed Nov 26, 2008 5:26 pm

Nice idea! :D
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Postby Franch88 » Wed Nov 26, 2008 7:41 pm

Published and released at MM2X! Get it from here.

Thanks to Dummiesboy to have made an important improvement to a classic MM2 mod, it wasn't easy. :wink:
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Postby dummiesboy » Wed Nov 26, 2008 10:20 pm

Thanks for your comments guys! :D
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