Franch88's cars conversions
In progress: nothing at the moment
- Pravegm007
- MM2X Occasional User
- Posts: 353
- Registered for: 16 years 1 month
- Location: Jaipur, India
- Contact:
- Silent1Unknown
- MM2X Super Active User
- Posts: 2472
- Registered for: 16 years
- Location: Canada
- Contact:
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Thank you all. This conversion hasn't satisfied me so much because of the bad thing to make the model interiors as breakable obejct, otherwise it didn't worked in the game; for this the damages there aren't. The windows are opaque in the vehicle selection screen on purpose, because the breakable parts aren't visible through the semi-transparent parts, also if they're completely transparent (this happens only in the vehicle selection screen menu, not in a gameplay).
The dashboard has a driver type view, and it's pretty high placed to let see the most possible parts of it, otherwise what had to be visible were only the gauges and a too limited part of the steering wheel. I didn't wanted to make a normal view dashboard using a rendering of the 3D model one, because the quality had to be worse.
Pravegm007, I would like to convert at least a Tata car like the Indica, but there's no model around. Don't forget that mine are conversions of models made by other people.
That has been fixed, Zac.
The dashboard has a driver type view, and it's pretty high placed to let see the most possible parts of it, otherwise what had to be visible were only the gauges and a too limited part of the steering wheel. I didn't wanted to make a normal view dashboard using a rendering of the 3D model one, because the quality had to be worse.
Pravegm007, I would like to convert at least a Tata car like the Indica, but there's no model around. Don't forget that mine are conversions of models made by other people.
That has been fixed, Zac.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Hi again to all forum.
This is the announcement of my thirty-third public conversion. The car is the Land Rover Discovery 3 made by Wired for GTA SA. This is the image of the GTA SA car:
This is the announcement of my thirty-third public conversion. The car is the Land Rover Discovery 3 made by Wired for GTA SA. This is the image of the GTA SA car:
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Pravegm007
- MM2X Occasional User
- Posts: 353
- Registered for: 16 years 1 month
- Location: Jaipur, India
- Contact:
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
First news. These are two ZModeler screenshots of my thirty-third conversion. The car model has 38610 polygons for the BODY object and 1894 polygons for each wheel.
This is the actual stock of the situation. Riva will test it.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Used the original Land Rover Discovery 3 colors and names;
4. Selected the in-game sounds to use;
5. Made the damages file and a first version of the car tuning;
6. Created a first version of the Readme file.
Things to do:
1. Make the dashboard with the two versions;
2. Make the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
And here the Land Rover Discovery 3 conversion features.
New model: Yes (made by Wired)
3D interiors: Yes (made by Wired)
3D wheels: Yes (made by Wired)
Driver model: Yes (new model)
New textures: Yes (made by Wired)
Dashboard: Yes (day and night versions)
Damages: Yes
Damage textures: No
Detachable parts: Yes (two parts, license plates)
New tuning: Yes (realistic)
New sounds: No (mixed in-game cars sounds)
Number of colors: 10 (original Land Rover Discovery 3 colors and names)
Thank you for your comments. Soon the in-game pictures and the release date. Stay tuned.
This is the actual stock of the situation. Riva will test it.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Used the original Land Rover Discovery 3 colors and names;
4. Selected the in-game sounds to use;
5. Made the damages file and a first version of the car tuning;
6. Created a first version of the Readme file.
Things to do:
1. Make the dashboard with the two versions;
2. Make the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
And here the Land Rover Discovery 3 conversion features.
New model: Yes (made by Wired)
3D interiors: Yes (made by Wired)
3D wheels: Yes (made by Wired)
Driver model: Yes (new model)
New textures: Yes (made by Wired)
Dashboard: Yes (day and night versions)
Damages: Yes
Damage textures: No
Detachable parts: Yes (two parts, license plates)
New tuning: Yes (realistic)
New sounds: No (mixed in-game cars sounds)
Number of colors: 10 (original Land Rover Discovery 3 colors and names)
Thank you for your comments. Soon the in-game pictures and the release date. Stay tuned.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Silent1Unknown
- MM2X Super Active User
- Posts: 2472
- Registered for: 16 years
- Location: Canada
- Contact: