Weird MM2 discoveries...

Post your wierd MM2 discoveries here!

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RagingFury
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Weird MM2 discoveries...

Postby RagingFury » Sat Jan 31, 2009 7:10 am

Hi

In this thread, you can post you wierd MM2 discoveries!



Here is mine: I was looking thriugh the MM2Aud folder I extracted and I went into the spchdata folder and I found a file named "bulls#!t".....

I LoL'd


What's yours? :)
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sajmon14
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Postby sajmon14 » Sat Jan 31, 2009 12:57 pm

Mustang fastback sounds from MM1(vpbullet.wrk.csv) file

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kylej866
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Postby kylej866 » Sat Jan 31, 2009 2:43 pm

Mine is probly the 2 stop signs stuck together near lumbard street.
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Franch88
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Postby Franch88 » Sat Jan 31, 2009 7:39 pm

I would say all the unused, useless, copied and not necessary files present in the game core .ar files. There are some pictures of the MM1 menu, mysterious racing, tuning, sounds and other files left by the programmers, and especially the two unused SF traffic cars, some unused PKG of SF buildings and the many unused PROPS objects that can well be used.

Kyle, there should be at least three double stop signs in SF, besides the stop sign-tree ones.
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Tonywolfe121
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Postby Tonywolfe121 » Sun Feb 01, 2009 12:54 am

Hmm are the unused files needed for anything?

Stupid question but Im going to try to remove them.

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Seb_3565
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Postby Seb_3565 » Wed Apr 22, 2009 3:04 am

Mine is probly the 2 stop signs stuck together near lumbard street.
I dont wanna take the fun out, but it is Lombard Street.


Anyway, many of the games I have share the seagull sound. Here is a list of them:
-MM1 & MM2
-Revolt
-Simcity 4 & Simcity 4 Rushhour
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