I'm sure many people back in the day wished they could do this for MM2, but didnt really know how for all the limits (of MM2) that exists. But we found a way...
Another Breakthrough in MM2 History
We brought the NOS effect back to MM2. This time, we brought it right. Not only do you get the speed boost, but now you also see animated flames shooting out.
Are we bluffing? Check out the sample vid.
Couldnt get music to work because this too funny error.
Note: The car was made in a hurry to test the special feature and is still in beta stages. You can check the car's progress here.
But we hope to implement this new feature in some of our future and better car projects. Perhaps this would go well with a Batmobile?
And hopefully, this can improve our reputation and truly bring meaning to our name, the Madness Revived Team.
Introducing NOS + Flames; Test Car RELEASED! (pg 2)
Adding fire to the fuel...
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Introducing NOS + Flames; Test Car RELEASED! (pg 2)
Last edited by Silent1Unknown on Sat May 09, 2009 11:46 pm, edited 1 time in total.
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Very nice effect Silent1Unknown, nice that you've implemented it in your car actually in making. You thought about it some months ago.
Pratically the flames are the brake lights object, and the NOS effect is activated using the normal brakes, not the handbrake, that works as normal brake.
Pratically the flames are the brake lights object, and the NOS effect is activated using the normal brakes, not the handbrake, that works as normal brake.
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Wilder, this isn't really a mod, because is impossible to add this new feature in any car; you can add the NOS effect in any car, but not the flames, because you must edit the car .pkg file to add them.
Since you add the flames and their animation in the car 3D model, you decide anything about them (sizes, animation type, flames color, etc.).
Since you add the flames and their animation in the car 3D model, you decide anything about them (sizes, animation type, flames color, etc.).
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Just amazing.
There's a lot of things to do with this game, especially with this kind of details, some guys have a lot of idea but with some brain, we can do it.
Reminds me the famous Matt's Audi TT NOS and the Porsche 911 GT3-R with burned brakediscs. This new feature looks like the unique crash model of Hummfred (Citroen Xsara TC) imo but maybe you planned to add this feature from your next conversions (some of these) ?
There's a lot of things to do with this game, especially with this kind of details, some guys have a lot of idea but with some brain, we can do it.
Reminds me the famous Matt's Audi TT NOS and the Porsche 911 GT3-R with burned brakediscs. This new feature looks like the unique crash model of Hummfred (Citroen Xsara TC) imo but maybe you planned to add this feature from your next conversions (some of these) ?
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As seems, there isn't a confirm yet, we plan to add this NOS effect with flames to the tuned Mazda 3 that Silent1Unknown is making. The quality of the car isn't really high, but this features makes it an interesting release to download, so probably it'll be released.
Riva, I know that there are some cars with the burned brake discs effect, always got using the brake lights objects; to make it well the brake discs must be part of the BODY_H object.
Riva, I know that there are some cars with the burned brake discs effect, always got using the brake lights objects; to make it well the brake discs must be part of the BODY_H object.
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I know that you know It's really a good idea to use them to suggest us this NOS effect.
So I guess that Silent will make a stock version plus a tuned one, right ?
When you brake, the brakediscs are glowing.
So I guess that Silent will make a stock version plus a tuned one, right ?
Download this car mate.What does the burned brake discs do?
When you brake, the brakediscs are glowing.