Hi there,
this is my first post here.
Below is my new project.
It's a Hong Kong bus: a Citybus Leyland Olympian 10.4m
This bus was originally a Kowloon Motor Bus Volvo Olympian, made by ASV38.
I need your opinion!
Hong Kong Bus: Citybus Leyland Olympian 10.4m
Now being updated!!!!!!
Hong Kong Bus: Citybus Leyland Olympian 10.4m
Last edited by ProdBus on Mon Jul 19, 2010 9:43 am, edited 1 time in total.
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 16 years 11 months
- Location: Italy
- Been thanked: 1 time
- Contact:
Nice work, good details on the textures.
This is obviously a scratch made model for MM2. The buses conversions made for MM2 are very few.
This is obviously a scratch made model for MM2. The buses conversions made for MM2 are very few.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
by the way, I have one question to ask
I still don't know how to make a real 6-wheel vehicle in MM2
the above 211 is actually arranged as a 4-wheel one
(the middle axle is grouped as WHL2, and the rear one WHL3)
but when I try to split it into WHL2, WHL3, WHL4 and WHL5, MM2 said "Find heap failed"
Could anyone tell me what to do with this???
I still don't know how to make a real 6-wheel vehicle in MM2
the above 211 is actually arranged as a 4-wheel one
(the middle axle is grouped as WHL2, and the rear one WHL3)
but when I try to split it into WHL2, WHL3, WHL4 and WHL5, MM2 said "Find heap failed"
Could anyone tell me what to do with this???
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 16 years 11 months
- Location: Italy
- Been thanked: 1 time
- Contact:
The simple solution to make a 6 wheeled vehicle is the one that you've made: make the WHL0 and WHL1 objects for the single front wheels and the WHL2 and WHL3 for each of the rear axis (two wheels in each object).
If you use the WHL4 and WHL5 objects, so one object for each wheel, I think that you must create the LOD copies of all the wheels and of the BODY object; copy them and replace the "_H" suffix with "_L". However, you'll get a more big .pkg file.
If you use the WHL4 and WHL5 objects, so one object for each wheel, I think that you must create the LOD copies of all the wheels and of the BODY object; copy them and replace the "_H" suffix with "_L". However, you'll get a more big .pkg file.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- hastantyo
- MM2X Active User
- Posts: 991
- Registered for: 15 years 5 months
- Location: Bekasi, Indonesia
- Been thanked: 1 time
*the pics come from Silent1unkown, edited by me*
that is the shceme of all my truck projects, which its have 6 rear wheels in mm2. use that for your bus projects, don't forget also to create the "dgbangerdata" file for these wheels.
example:
- "CTB211_whl0.dgbangerdata"
- "CTB211_whl1.dgbangerdata"
- "CTB211_whl2.dgbangerdata"
- "CTB211_whl3.dgbangerdata"
- "CTB211_whl4.dgbangerdata"
- "CTB211_whl5.dgbangerdata"
good luck, and hope it work!
that is the shceme of all my truck projects, which its have 6 rear wheels in mm2. use that for your bus projects, don't forget also to create the "dgbangerdata" file for these wheels.
example:
- "CTB211_whl0.dgbangerdata"
- "CTB211_whl1.dgbangerdata"
- "CTB211_whl2.dgbangerdata"
- "CTB211_whl3.dgbangerdata"
- "CTB211_whl4.dgbangerdata"
- "CTB211_whl5.dgbangerdata"
good luck, and hope it work!
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 16 years 11 months
- Location: Italy
- Been thanked: 1 time
- Contact:
Yeah, you can do that; I've forgot to say things about the .dgbangerdata files previously. Don't forget to make the _M or _L copies of all the wheels and of the body objects, otherwise there could be a game loading crash.Then can I just copy the dgbangerdatas for whl2 and whl3 and then use it for whl4 and whl5?
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|