Sajmon's Tracks

Kitchen Cookout released!!!

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Silent1Unknown
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Postby Silent1Unknown » Tue Dec 01, 2009 8:01 pm

Nice cop car. It looks like a mix between a Mercury Voyager and Honda Accord. :)

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reckless201
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Postby reckless201 » Wed Dec 02, 2009 9:19 am

Nice one!
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matt1314
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Postby matt1314 » Wed Dec 02, 2009 4:53 pm

Looking great, good job! :)
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naverd01
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Postby naverd01 » Tue Dec 08, 2009 7:46 pm

wow, i cant wait to play on it!

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sajmon14
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Postby sajmon14 » Wed Dec 09, 2009 9:39 pm

I have done the 1st beta, apply here for beta testing, I'll reply to you at PM with file (don't tell me too much about your driving experience, I'll be looking for bugs you found)

And don't release map on your sites before MM2X version come out :wink:
Last edited by sajmon14 on Wed Dec 09, 2009 10:06 pm, edited 1 time in total.

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dummiesboy
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Postby dummiesboy » Wed Dec 09, 2009 9:48 pm

Sure, I'll do it this weekend when I have the time. I am on my dad's computer now, and it has MM2! :D
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reckless201
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Postby reckless201 » Thu Dec 10, 2009 1:22 pm

I can has beta test? I'm mostly free and non-studying.
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sajmon14
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Postby sajmon14 » Thu Dec 10, 2009 2:58 pm

You can, I'm sending you link ;)

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reckless201
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Postby reckless201 » Thu Dec 10, 2009 3:24 pm

You can, I'm sending you link ;)
Thanks :D Btw for the report do I have to PM you or can I report the gameplay/bugs (and any screenshots) publicly?
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sajmon14
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Postby sajmon14 » Thu Dec 10, 2009 3:42 pm

All bugs you found say to me on pm, you can make some pics to mm2x but not show bugs ;)

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matt1314
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Postby matt1314 » Thu Dec 10, 2009 4:39 pm

I also have time to beta test your city. Would be nice, if I could test it, too. :)
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reckless201
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Postby reckless201 » Fri Dec 11, 2009 11:13 am

Thanks again Sajmon for the beta. :) The city is outstanding. I took some pics while playing;

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sajmon14
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Postby sajmon14 » Fri Dec 11, 2009 1:07 pm

Nice ones. I see you have edited grass texture, I decided to use the same material as in SF or London

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reckless201
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Postby reckless201 » Fri Dec 11, 2009 1:09 pm

Yeh I edited the grass a long time ago. :)
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Franch88
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Postby Franch88 » Fri Dec 11, 2009 7:00 pm

Yeah, since is used the same grass texture of the game any mods that change that texture, called s_grass.tex, will give the same result also in this city. Other add-on cities uses in-game textures.

I've tried Bay City too, and actually is awesome, great work on everything, PSDL terrain, models, textures, details, in-game props objects using and so on. Anyway, few things can be improved.
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