Making six wheeled cars and with trailer
How to have six functioning wheels on a car
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month
Making six wheeled cars and with trailer
I have been modding a few default cars and now I have decided to mod the Freightliner Century semi and I am having a problem with the truck. In the selection screen all six wheels show up but when I select it, the last two wheels disappear. Does anyone know how to have six functioning wheels?
On a side note, I am having problems with the collision physics. When ever that truck hits a lamp post or heavier object, the race resets. Any tips on that?
On a side note, I am having problems with the collision physics. When ever that truck hits a lamp post or heavier object, the race resets. Any tips on that?
-
- MM2X Super Active User
- Posts: 4058
- Registered for: 15 years 5 months
- Location: England
- Contact:
This might help you.
Only Body and the WHL_H:m's are needed in your account. BTW: if this is 6wheeled, you need to add the other wheels (objects) in tune\banger.
About the collision, I had this problem, don't remember how I fixed it. If it has breakables, try going to tune\banger and copy one of the files, and rename it similar to this basename_break01.dgbangerdata. I hope this helps, as I said, don't remember how I did it.
Check the objects list.
Simple cube, low poly wheels.
BODY_H
BODY_L
WHL0_H:m
WHL1_H:m
WHL2_H:m
WHL3_H:m
WHL4_H:m
WHL5_H:m
WHL0_L:m
WHL1_L:m
WHL2_L:m
WHL3_L:m
WHL4_L:m
WHL5_L:m
SHADOW_H
SHADOW_L
BOUND
Centered axles.
Only Body and the WHL_H:m's are needed in your account. BTW: if this is 6wheeled, you need to add the other wheels (objects) in tune\banger.
About the collision, I had this problem, don't remember how I fixed it. If it has breakables, try going to tune\banger and copy one of the files, and rename it similar to this basename_break01.dgbangerdata. I hope this helps, as I said, don't remember how I did it.
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month
- hastantyo
- MM2X Active User
- Posts: 991
- Registered for: 15 years 6 months
- Location: Bekasi, Indonesia
- Been thanked: 1 time
hi pal, good attemps at the first time ..
i have more detailed answer for your question .. i've released 3 trucks with 6 wheels worked perfectly in game, and maybe these pictures will help you .. :
*click image to view full size*
about the collision, i don't know exactly what did you mean .. because, i have not got that problem .. but, you may not use "*dgbanger.data", as far your trucks was Un-Damageable .. it will works fine in game ..
good luck ..
i have more detailed answer for your question .. i've released 3 trucks with 6 wheels worked perfectly in game, and maybe these pictures will help you .. :
*click image to view full size*
about the collision, i don't know exactly what did you mean .. because, i have not got that problem .. but, you may not use "*dgbanger.data", as far your trucks was Un-Damageable .. it will works fine in game ..
good luck ..
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month
I am still having problems with the wheels. I tried four wheels and the collision problem went away then I tried replacing the model of a truck that has six functioning wheels yet only four were there.
I should have all the needed objects
BODY_H
BODY_M
BODY_L
BODY_VL
SHADOW_H
SHADOW_M
HLIGHT_L
TLIGHT_L
RLIGHT_L
WHL0_H:m
WHL0_M:m
WHL0_L:m
WHL1_H:m
WHL1_M:m
WHL1_L:m
WHL2_H:m
WHL2_M:m
WHL2_L:m
WHL3_H:m
WHL3_M:m
WHL3_L:m
WHL4_H:m
WHL4_M:m
WHL4_L:m
WHL5_H:m
WHL5_M:m
WHL5_L:m
HEADLIGHT0_H:m
HEADLIGHT1_H:m
EXHAUST0_H:m
EXHAUST1_H:m
BOUND
Any tips on why it is still not working?
I should have all the needed objects
BODY_H
BODY_M
BODY_L
BODY_VL
SHADOW_H
SHADOW_M
HLIGHT_L
TLIGHT_L
RLIGHT_L
WHL0_H:m
WHL0_M:m
WHL0_L:m
WHL1_H:m
WHL1_M:m
WHL1_L:m
WHL2_H:m
WHL2_M:m
WHL2_L:m
WHL3_H:m
WHL3_M:m
WHL3_L:m
WHL4_H:m
WHL4_M:m
WHL4_L:m
WHL5_H:m
WHL5_M:m
WHL5_L:m
HEADLIGHT0_H:m
HEADLIGHT1_H:m
EXHAUST0_H:m
EXHAUST1_H:m
BOUND
Any tips on why it is still not working?
You don't need all of these objects to test your six-wheels.
Just use these ones :
BODY_H
SHADOW_H
BOUND
WHL0_H:m
WHL1_H:m
WHL2_H:m
WHL3_H:m
WHL4_H:m
WHL5_H:m
WHL4_L:m
WHL5_L:m
[----WHL1_H:m-----]__________[----WHL3_H:m-----]___[----WHL5_H:m-----]
FRONT ____________________________________________________ BACK
[----WHL0_H:m-----]__________[----WHL2_H:m-----]___[----WHL4_H:m-----]
You should use the same prefix for each file (from GEOMETRY, JPG and TUNE).
Can you upload the car (Z3D + AR) from a free hoster (mediafire or more) ? Then give me the link, I can check this truck for you.
Just use these ones :
BODY_H
SHADOW_H
BOUND
WHL0_H:m
WHL1_H:m
WHL2_H:m
WHL3_H:m
WHL4_H:m
WHL5_H:m
WHL4_L:m
WHL5_L:m
[----WHL1_H:m-----]__________[----WHL3_H:m-----]___[----WHL5_H:m-----]
FRONT ____________________________________________________ BACK
[----WHL0_H:m-----]__________[----WHL2_H:m-----]___[----WHL4_H:m-----]
You should use the same prefix for each file (from GEOMETRY, JPG and TUNE).
Can you upload the car (Z3D + AR) from a free hoster (mediafire or more) ? Then give me the link, I can check this truck for you.
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month
By extra objects I mean exhaust smoke, breakables, and such.Question you mean like add accesories on your trucks, then it will showen up in game at all time .. ? just assign (unite select) it with BODY_H ..
You mean transparent windows, right?glass shows up unvisable. Tell us if this happens. A process is made to fix it.
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month
-
- MM2X Newbie
- Posts: 13
- Registered for: 15 years 1 month