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London MOD N
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Maybe a such edit is too much if the car won't be able to go on the roof, would be a waste use too much polygons for a kind of hidden part like the buildings roofs, viewed only on purpose, but very nice work so far. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
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- dummiesboy
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*BUMP*
I remember awhile back when you were wanting the bells sound that occasionally plays in the distance in London. Well, I managed to extract that sound from the SGT file. So if you have a use for it, you can get it here.
This sound is generally higher pitched, and played multiple times in the background loop, which is why it sounds different from ingame.
I remember awhile back when you were wanting the bells sound that occasionally plays in the distance in London. Well, I managed to extract that sound from the SGT file. So if you have a use for it, you can get it here.
![Smile :)](./images/smilies/icon_smile.gif)
This sound is generally higher pitched, and played multiple times in the background loop, which is why it sounds different from ingame.
Last edited by dummiesboy on Wed Aug 11, 2010 2:34 am, edited 1 time in total.
![Image](https://cdn.discordapp.com/attachments/397588125276307458/1121834851100807198/DBSig.jpg)
Great work so far on the roof. You can edit the bounds so that the player can go to the roof and not fall through. Theres special bounds files.
Just replace the bound you exported with this one and rename it. ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
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