MM2 Intermediate Difficulty Racemod

Released!!!

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RohitXL5
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Postby RohitXL5 » Sun Sep 22, 2013 7:45 am

Amazing! I didn't see all that because I was busy with my exams and still busy with it. You almost finished the checkpoints 5-6x faster than me.

I took roughly 5 months, you made it in less than a month. The idea of putting cops in final race...Is just awesome.

Splish Splash and its pictures looks great, like those pictures on grass-cut when opponents get inside-out and outside-in by line.

Cut It Short looks great with clear morning. Great to see GTR-1s in intermediate.

Dizzy Driving looking cool with rain. The selection of opponents looking cool. Like the cop-roadster-cop and 2nd line for GTR-1-roadster-GTR-1.

Foggy, Foggy Night with default fog is foggy, foggy race with foggy cops and foggy roads with foggy traffic and a foggy finish. That's foggy-foggy interesting.

Such an interesting progress, Giggy. ;)

Excited for circuit races. :)
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Postby NotoriousA » Mon Sep 30, 2013 2:43 am

Sorry for another week without update, because Rohit has some exams to do, I've also decided to take a break from working on this mod.

Now, I've finished working on the first two circuit races of SF during last night, I'm posting the progress in the morning now...

So here it is!

Take It Easy:
This race now uses Clear Noon as the weather condition. There are two Mustangs and two accelerated Beetles for opponents, there are now two laps just like in MM1!
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Hang Time:
The weather is now Foggy Morning, and it consists of eight mixed opponents, ranging from Mini Coopers to Mustangs! This race is now as chaotic as ever!
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Stay tuned for the next batch of circuit races! Which may or may not be posted next week. ;)
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Postby RohitXL5 » Mon Sep 30, 2013 10:20 am

Nice progress.
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Postby dry_bones » Mon Sep 30, 2013 4:16 pm

great :)
Just waiting...

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NotoriousA
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Postby NotoriousA » Wed Oct 02, 2013 12:05 am

Two more races! I've finished Gimme SOMA and Wind It Up, both of these races have bus roadblocks to prevent shortcuts.

For Gimme SOMA, it now uses Cloudy Evening, opponents are Caddies, Fastbacks, and Mustang GTs. There's also a bit of traffic as well...

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Now it's time to Wind It Up! I originally had planned Cloudy Noon, but I used for Hang Time instead. You face Dune Beetles, with a little surprise in the beginning...

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Start spots.

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It should be safe to use that shortcut!

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...or not.

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View from the top.

It gets really messy later on...

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2nd lap: Ohshi, an even harder roadblock!

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3rd lap: ...how did these buses even climb up on this hill?

There's also a few minor updates as well, Top of the Morning has an extra opponent and I've decided they should use the normal route instead. Bridge Bash now has that bus roadblock for the alley and it now has 2 Cabs, 2 Beetles, and 2 F350s for opponents.
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FXANBSS
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Postby FXANBSS » Wed Oct 02, 2013 12:51 am

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...or not.
WTF?!?

you move that buses with a strongest car,better you use props.

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NotoriousA
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Postby NotoriousA » Wed Oct 02, 2013 4:42 am

Well, this is Intermediate, so it's not completely impossible to still be able to use that shortcut unlike in Ultimate.

And what do you mean by other props?
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Postby EnzoSkylineMiura » Wed Oct 02, 2013 4:51 am

Great work, NotoriousA!

@FXANBBS Why would you say that? Thats just a shortcut, you don't have to go through there. :nonono:
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Postby RohitXL5 » Wed Oct 02, 2013 6:45 am

Nice progress. I like that start spot formation in Gimma Soma suiting to Cloudy Evening! That Lombard Street looks a way better with cleaned room rather than all buses doing boogie party like in Ultimate. :D

Well as far I could understand, FXANBSS meant to use a really strong car like IRT Super to total down buses and break through shortcut. By props, he meant why didn't you use some other things like barricades, ramps etc. to block the Lombard Street.
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Postby Pujan » Wed Oct 02, 2013 12:46 pm

Same idea like Rohit :P

But a nice work ;)
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Postby Franch88 » Wed Oct 02, 2013 10:45 pm

Nice work, keep it up. :wink:

The shortcut closing with the buses is a good idea, really difficult to overpass, but not impossible. It takes some time, though, compromising the final race result and position.
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NotoriousA
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Postby NotoriousA » Thu Oct 03, 2013 2:09 am

Well as far I could understand, FXANBSS meant to use a really strong car like IRT Super to total down buses and break through shortcut. By props, he meant why didn't you use some other things like barricades, ramps etc. to block the Lombard Street.
As far as I know, it's not possible to put extra barriers, and I dunno how to add those ramps yet.

I've finished Midtown Mayhem and Chinatown! Be prepared, these two circuit races are as foggy as they can get! So make sure you can see well with all the fog surrounding you.

Midtown Mayhem:
* Weather is changed to Foggy Morning. (I originally planned to use Cloudy Morning)
* There are 2 Dune Beetles, 2 Audi TTs, and 1 RSi for opponents.
* There are two laps now instead of three.
* A little bit of traffic is added.

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Chinatown
* Weather is changed to Foggy Noon.
* You face 2 RSis, 2 Audis, 1 Dune Beetle, 1 Caddie, 1 Mustang GT and 1 Fastback in this race.
* The opponents now take the shortcut. (thanks to Rohit for making this possible!)
* An extra lap is added, it has 4 laps just like in Professional mode.

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Any feedback is welcomed. ;)
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Postby dry_bones » Thu Oct 03, 2013 8:28 am

great job!
that looks very cool
Just waiting...

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Postby RohitXL5 » Thu Oct 03, 2013 12:50 pm

Interesting progress for both races! ;)

Good mixture of opponents used in Mayhem and Chinatown. Both races suit with the foggy weathers.
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Postby EnzoSkylineMiura » Fri Oct 04, 2013 1:56 am

Any feedback is welcomed. ;)
Of course it is! Wonderful work! :lol:
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