I think you're right, e-cobra. If I'll do some modifications, like making rainy night, increasing traffic and blah blah, will steal 1-2 seconds of your time.
Now here, the time limit decrement is proportional to losing chances.
Also, the other conditions and modifications will be responsible for losing chances.
So, Decrease in Time limit ∝ Increase of Losing Chances
and
Increase in Density of other modifications ∝ Increase in Losing Chances
Therefore,
Decrease in Time Limit ∝ Increase in Density of other modifications.
It means, doing one would result same as if used other technique.
So, I'll have to choose one of them or balance both of them.
I've three options to do in the race. Help me choose out.
A)Decrease Time Limit and do modifications which won't affect winning chances.
B)Do modifications which stand in difficulty of player and do nothing with time limit.
C)Balance both. Do less-less things in both.
MM2 Ultimate Difficulty Racemod
Released!!!
- NotoriousA
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- RohitXL5
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Thanks for the great advises.
Took me many days to analyse the needs of its Ultimate form, finally got a possible one. Now, Coit Nightmare is finished! Along with it, all the SF section is modified. So I compromised with cops and weather.
Coit Nightmare
New Features
Fog Hunt
Being a sports car
Climbing the uphill
Slideshow
Trouble No.3
Coit Nightmare
Being Ultimate
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Only 10 left to finish this racemod! Feel free to leave a feedback.
Took me many days to analyse the needs of its Ultimate form, finally got a possible one. Now, Coit Nightmare is finished! Along with it, all the SF section is modified. So I compromised with cops and weather.
Coit Nightmare
New Features
- Time Limit decreased by 1.5 seconds. Now 47.5 seconds.
- Traffic speed limit tripled.
- Traffic density increased by 7%. Now 57%.
Fog Hunt
Being a sports car
Climbing the uphill
Slideshow
Trouble No.3
Coit Nightmare
Being Ultimate
---------------------------------------------------------------------------------------------------------------------------------------
Only 10 left to finish this racemod! Feel free to leave a feedback.
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- NotoriousA
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- RohitXL5
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I previously used rainy weather with it, but found it horrible to climb that third hill and impossibilities and lack of remaining time. I was forced to surrender those conditions. Angel studios left less things for me to do.
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- NotoriousA
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- RohitXL5
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I don't care much if Rainy Night is not used. If I would have put Rainy Night in Coit or Telegraph, it would have been like a crossbow shooting a curved sword and splash area damages to people.
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- NotoriousA
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Rofl, you make up some funny metaphors...I don't care much if Rainy Night is not used. If I would have put Rainy Night in Coit or Telegraph, it would have been like a crossbow shooting a curved sword and splash area damages to people.
I'm looking forward to the London blitz races and the mod's completion now!
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@Enzo. I'd have used it, but everyone isn't like the perfect who can do it under 45 like me.
This race is a lot affected by even one-tenth part of a second.
Thanks for the feedbacks.
Okay guys, first 3 of blitzes in London are done.
London's Calling
New Features:
Justart
Pythagoras Traffic
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Embank On It
New Features:
MM2, tell me, is it Embank or Embark?
Nvm
London Eye! Thanks DB
----------------------------------------------------------------------------------------------------------------------------------
Tower Tour
New Features:
Hey, you aren't alone, pal.
Oh Hi, hope you won't feel lonely in the royal castle
Thank god, they were horrible ghosts maybe...
Feels like an emperor!
-------------------------------------------------------------------------------------------------------------------------------------
Hope you love it. Feel free to leave a feedback.
This race is a lot affected by even one-tenth part of a second.
Thanks for the feedbacks.
Okay guys, first 3 of blitzes in London are done.
London's Calling
New Features:
- Default weather-time condition now changed to foggy morning.
- Default time limit decreased by 4 seconds. Now 14 seconds.
- Default traffic density increased by 20%. Now 60%.
- Default traffic speed limit tripled. Now 45.
Justart
Pythagoras Traffic
--------------------------------------------------------------------------------------------------------------------------------------
Embank On It
New Features:
- Default weather time condition changed to Rainy Morning.
- 6 seconds are now decreased from default time limit. Now 29 seconds.
- Default traffic increased by 30%. Now 60%.
- Default traffic speed limit tripled. Now 45.
MM2, tell me, is it Embank or Embark?
Nvm
London Eye! Thanks DB
----------------------------------------------------------------------------------------------------------------------------------
Tower Tour
New Features:
- Default weather time condition is now Foggy Evening.
- Default time limit decreased by 5 seconds. Now 30 seconds.
- Traffic density increased by 5%. Now 95%. (Yes, it was 90% by default, but useless. Read next feature).
- Traffic exceptions from the race are now removed. Now you'll have traffic in your starting lane instead of lonely street.
- Traffic speed limit tripled to 45.
- 2 buses are employed to form a roadblock in 2nd entrance of the castle. It helps us to avoid the advantageous wall hang checking style.
Hey, you aren't alone, pal.
Oh Hi, hope you won't feel lonely in the royal castle
Thank god, they were horrible ghosts maybe...
Feels like an emperor!
-------------------------------------------------------------------------------------------------------------------------------------
Hope you love it. Feel free to leave a feedback.
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[color=#01B5DD][size=150]Boss of Martians![/size][/color]
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[color=#01B5DD][size=150]Boss of Martians![/size][/color]
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[img][/img] [color=yellow]Author of the best mod of the year[/color]