modern classic

<t>Would people like a mod i little like madness classic but a little more modern</t>

Poll ended at Mon Jan 14, 2008 3:12 am

yes
4
57%
no
3
43%
 
Total votes: 7
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Hyrumb
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Postby Hyrumb » Sun Dec 30, 2007 10:44 pm

Really I was joking. Mm2 is just not programmed advanced enough for this. There are only two ways to have a car float. You can either lower the gravity and have it float off at a certain speed (but it would never come back down) or, in zmodeler, make that car a good amount above the wheels.
Nope just pull there wheels in them i tryed it barly.! :wink:
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Postby Tonywolfe121 » Sun Dec 30, 2007 10:56 pm

Really I was joking. Mm2 is just not programmed advanced enough for this. There are only two ways to have a car float. You can either lower the gravity and have it float off at a certain speed (but it would never come back down) or, in zmodeler, make that car a good amount above the wheels.
you ould do a totaloverhall re make everything and i mean everying and call it mm4 the future :lol:

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awalwang
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Postby awalwang » Sun Dec 30, 2007 11:02 pm

That would take years to build, even by a team. And Microsoft isn't going to do anything about it. :roll:
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Postby Tonywolfe121 » Sun Dec 30, 2007 11:04 pm

not if its crappy and add new patche every mounth to uncrap it lol

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Franch88
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Postby Franch88 » Sun Dec 30, 2007 11:06 pm

Any way, making a floating traffic and player car, not flying as the Airbus A380 or Superman, is possible; look at the Eggpod for example.
But make this will take lots of time because of the new models.
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awalwang
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Postby awalwang » Mon Dec 31, 2007 5:17 am

It is a nice idea, but working on it is like doing another Classic Madness. Four Years? That's quite some dedication.
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Postby Franch88 » Mon Dec 31, 2007 6:39 pm

Unfortunately the Classic Madness mod isn't finished. The most important unfinished things are the two new cities (and these really needs to be completed) and the player cars tuning and sounds. The little other bugs found will be corrected by HQTM-Team with a patch release.
Then your team needs to complete only the cities, and the HQTM-Team will release something to help in completing them; don't try to start messing up the Classic Madness with different player/traffic cars models to make this mod more modern, because they are completed. But this will let you create another mod.
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Earl
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Ok

Postby Earl » Tue Jan 01, 2008 1:24 am

We are started making modern madness.
I am working on the cars right now. :)
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awalwang
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Postby awalwang » Tue Jan 01, 2008 1:28 am

Good. I'm glad it's underway. But if HQTM gave up, it's not going to be easy for you.
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Re: Ok

Postby Franch88 » Tue Jan 01, 2008 5:47 pm

We are started making modern madness.
I am working on the cars right now. :)
Ok, so if you're changing the cars, you'll make a new mod partly similar to the Classic Madness.
The only things to do to that mod, is essentially complete the cities.
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1066ant
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Postby 1066ant » Thu Jan 03, 2008 2:52 pm

I like it as Classic Madness. :D

There are loads of driving games set in the present day and not many set in the past. (That and I love old cars). :wink:
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Postby Franch88 » Thu Jan 03, 2008 6:56 pm

I want that this mod or stay how it is, or it'll be improved by someone. By improved I mean to complete the cities and improve at least the player cars tuning; about the sounds, this is too hard.
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awalwang
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Postby awalwang » Sat Jan 05, 2008 1:25 am

People have done the sounds before; it seems easy to me. The only hard part is gathering the voice clips and banger sounds.
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