I have just finished and exported a truck with trailer from Halo: Reach, but the game crashes on the loading screen. I have checked the tuning files and the mtx files but still cannot get it to work.
Note: it is not the model poly-count. The Halo: Reach pickup works fine.
Any help would be greatly appreciated. Thanks.
MM2 crashing at the loading screen
MM2 crashing at the loading screen with converted truck
- Forerunner569
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- Franch88
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By this scenery, maybe you have done an error with the objects names, or if you've really made the .pkg file for the trailer, probably it's this what causes the game crash. Get trailers to work properly can be tedious.
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- Forerunner569
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at the moment the trailer has the items; TWHL0_H:m, TWHL0_M:m, TWHL1_H:m, TWHL1_M:m, TRAILER_H, TRAILER_M, SHDOW_H, SHADOW_M, TRAILER_HITCH_H:m and BOUND. I haven't added lights yet, could that be the problem.
EDIT: I have just tried removing the trailer, including all trailer parts in the tune folder, and the game crash in the same place.
EDIT: I have just tried removing the trailer, including all trailer parts in the tune folder, and the game crash in the same place.
Forerunner569
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The main PKG file of a vehicle needs
BODY_H
WHL0_H:m
WHL1_H:m
WHL2_H:m
WHL3_H:m
SHADOW_H
To function at minimal.
BODY_H
WHL0_H:m
WHL1_H:m
WHL2_H:m
WHL3_H:m
SHADOW_H
To function at minimal.
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- Forerunner569
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