Postby Storm_Sullivan » Mon Nov 17, 2014 9:57 pm
So here's the Avalanche, partially colored.
The spectacular highlight is enabled on the texture, will that cause issues with MM2?
Also, through the windows, part of the interior appears invisible (I know, can't see it in that shot). I thought about deleting the interior and just having opaque windows for the sake of lower poly, but is there any other way to address the issue?
Here's another project while we're at it, you might be able to see the window issue here:

Last edited by
Storm_Sullivan on Tue Nov 18, 2014 6:00 pm, edited 5 times in total.
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