Conversion from MM1 to MM2?

User avatar
Jimmy89
MM2X Junior User
MM2X Junior User
Posts: 165
Registered for: 13 years
Location: France

Conversion from MM1 to MM2?

Postby Jimmy89 » Thu Sep 11, 2014 11:55 pm

I am curious, is it possible to convert a car from MM1 to MM2?
I was thinking about this car which doesn't exist in MM2:
https://mmarchive.com/file_details.php?file_id=576

User avatar
mm2mm1fan
MM2X Very Active User
MM2X Very Active User
Posts: 1214
Registered for: 10 years 9 months
Location: USA
United States of America

Postby mm2mm1fan » Fri Sep 12, 2014 12:03 am

I heard that there were cars converted from MM1 but I don't know how. Maybe they converted from the VCK? :?

User avatar
zoot
MM2X Super Active User
MM2X Super Active User
Posts: 2444
Registered for: 14 years 10 months
Location: United States

Postby zoot » Fri Sep 12, 2014 2:58 am

We use a special tool for it. ;)
Administrator at MMarchive | Arrow Block Entertainment Owner

User avatar
mm2mm1fan
MM2X Very Active User
MM2X Very Active User
Posts: 1214
Registered for: 10 years 9 months
Location: USA
United States of America

Postby mm2mm1fan » Fri Sep 12, 2014 9:21 pm

What? It can be helpful for MM1 converting.

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 15 years 9 months
Location: USA
Been thanked: 1 time
Contact:

Postby dummiesboy » Sat Sep 13, 2014 8:47 am

There's a BMS to PKG converter, but it's incomplete. There would be alot of work involved to convert a car from MM1 to MM2.
Image

User avatar
Jimmy89
MM2X Junior User
MM2X Junior User
Posts: 165
Registered for: 13 years
Location: France

Postby Jimmy89 » Sat Sep 13, 2014 12:14 pm

I saw someone (don't remember who) converted the Snow Plow from MM1 to MM2. But I suppose it wouldn't be easy at all to do that.

User avatar
zoot
MM2X Super Active User
MM2X Super Active User
Posts: 2444
Registered for: 14 years 10 months
Location: United States

Postby zoot » Sat Sep 13, 2014 7:58 pm

Oh no, it's pretty easy. The tool is almost complete. Not really incomplete at all. ZM just doesn't load the textures, so ya gotta assign them to their material in the material view(flip them first vertically).
Administrator at MMarchive | Arrow Block Entertainment Owner

aaro4130
MM2X Super Active User
MM2X Super Active User
Posts: 2405
Registered for: 15 years 11 months
Location: Canada
Been thanked: 1 time

Postby aaro4130 » Sat Sep 13, 2014 8:10 pm

From the last version of it I tried it had bad normals though
[img]https://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer

[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 15 years 9 months
Location: USA
Been thanked: 1 time
Contact:

Postby dummiesboy » Sat Sep 13, 2014 10:48 pm

Oh no, it's pretty easy. The tool is almost complete. Not really incomplete at all. ZM just doesn't load the textures, so ya gotta assign them to their material in the material view(flip them first vertically).
Normals aren't calculated, those need to be done manually.
Image