MM1 skies and reflections?

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Doof4294967296
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MM1 skies and reflections?

Postby Doof4294967296 » Sun Jan 25, 2015 9:40 am

Had anyone made MM1 skies and reflections for MM2? I missed it, those are more realistic.

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BUGATTIMAN253MPH
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Postby BUGATTIMAN253MPH » Sun Jan 25, 2015 3:53 pm

After seeing this post, I ran straight into making an MM1 reflection mod for MM2
Last edited by BUGATTIMAN253MPH on Sun Jan 25, 2015 11:16 pm, edited 1 time in total.
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Postby zoot » Sun Jan 25, 2015 7:22 pm

Any screenshots, Bugattiman?
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Postby BUGATTIMAN253MPH » Sun Jan 25, 2015 9:29 pm

I do now. :wink:

Day
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Night
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Rainy
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Showroom reflections are same as day reflections.
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Postby zoot » Sun Jan 25, 2015 10:35 pm

The day/rain ones are a bit too bright and strong in my opinion. Night looks good, though.
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Postby BUGATTIMAN253MPH » Sun Jan 25, 2015 10:47 pm

The day/rain ones are a bit too bright and strong in my opinion. Night looks good, though.
That's probably why no one has converted them to MM2.
*Goes blind from viewing Ford Mustang Fastback with Classic Chrome paintjob* :lol:
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Postby zoot » Sun Jan 25, 2015 10:51 pm

Try to reduce the opacity before adding it to the game. Or there could be a game setting for it.
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Postby Doof4294967296 » Tue Jan 27, 2015 10:44 am

The day/rain ones are a bit too bright and strong in my opinion. Night looks good, though.
That's probably why no one has converted them to MM2.
*Goes blind from viewing Ford Mustang Fastback with Classic Chrome paintjob* :lol:
I thought so, the car is too shiny. LOL :)

-the old 360

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Postby BUGATTIMAN253MPH » Tue Jan 27, 2015 5:39 pm

I'm going to make an improved version that has some colour filters in the texture so it isn't as shiny, however until I've fixed it up right, that Chrome Fastback will still melt the eyes out of you. :P
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Postby Doof4294967296 » Wed Jan 28, 2015 11:45 am

So you will edit the pkg file? is that what you mean? I didn't thought about that Idea, but I know an easy way.

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Postby BUGATTIMAN253MPH » Wed Jan 28, 2015 5:49 pm

I converted the MM1 reflection textures to MM2. As they are too shiny, I am going to edit the converted textures so they look better.
However, I will keep the original ones.
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