MM2 Revisited

V5.1 patch now released!

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LTV_boss
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Postby LTV_boss » Fri Jul 08, 2011 9:33 pm

I LOVE THE DASH :D
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Postby Franch88 » Fri Jul 08, 2011 9:45 pm

Nice looking monster truck and really nice the dashboard, great adding. :D Very good for the unused traffic cars and for the fruit stand object, I already noticed this unused object, like others (some added in RV3 and 4, like the rotatory signs).
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StanOfGB
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Postby StanOfGB » Fri Jul 08, 2011 10:09 pm

Awesome work! I missed the pickup traffic car in the game xD

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Postby sajmon14 » Sat Jul 09, 2011 12:24 am

I like that monster truck, really nice dash too. About ideas maybe you should put some trees or other objects inside our secret spot under highway :P Near that place there is a Castro theather object, is it placed in other correct place somewhere inside SF? If not then maybe you can try add it

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Postby CarLuver69 » Sat Jul 09, 2011 3:22 am

I offered to make some damage textures for this beast, so here's the final result:

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Here's the damage textures in all their glory (Textures are NOT to original scale!)

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I enjoyed doing this. DB told me to use MM2 damaging conventions, so it looks original. Hope you guys enjoy!

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Postby dummiesboy » Sat Jul 09, 2011 4:37 am

Near that place there is a Castro theather object, is it placed in other correct place somewhere inside SF? If not then maybe you can try add it
Yeah, it's near Haight-Ashburry, like in real life. Check that area that has the U shaped road at the bottom of SF. :wink:

And thanks again for making those awesome damage textures, mark. To everyone else, I've improved the damage placement, it now shows up much more. :)
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Also, the sounds of the truck have been updated. They are now true monster truck sounds, taken directly from Monster Truck Madness 2!
Last edited by dummiesboy on Sat Jul 09, 2011 6:35 am, edited 1 time in total.
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Postby StanOfGB » Sat Jul 09, 2011 4:49 am

Good work, those damage textures are up to par with the default MM2 cars :wink:

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Postby Franch88 » Sat Jul 09, 2011 5:18 am

Very good work with the damages textures, made like the original game cars ones. :) Keep up these improvement.
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Postby aaro4130 » Sat Jul 09, 2011 3:58 pm

Maybe fix the NEW Mini Cooper S's aspect ratio? It looks sorta stretched
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Postby dummiesboy » Sat Jul 09, 2011 4:12 pm

Maybe fix the NEW Mini Cooper S's aspect ratio? It looks sorta stretched
The dash cam is the only one with a weird aspect ratio, but that cant be fixed unfortunately. It offsets the dash model if I set it to 70, the normal mm2 value.
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Postby Riva » Sat Jul 09, 2011 5:55 pm

Great job ! Keep it going DB :D
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Postby leo98mm2 » Sat Jul 09, 2011 7:59 pm

Awesome! I thought you said v4 was the last version... :wink:

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Postby CarLuver69 » Sat Jul 09, 2011 8:15 pm

V4 is the last version, he's doing bug fixes and adding some extra things along with it. This is currently V4.2 lol.
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Postby aaro4130 » Sat Jul 09, 2011 8:49 pm

Maybe fix the NEW Mini Cooper S's aspect ratio? It looks sorta stretched
The dash cam is the only one with a weird aspect ratio, but that cant be fixed unfortunately. It offsets the dash model if I set it to 70, the normal mm2 value.
I was talking about the car, the headlights look like they are sticking out
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Postby twcfan » Sun Jul 10, 2011 8:59 pm

can we see some pics of the tree walls and the other standup signs plz?