Project Epic Drift0rz - CANCELLED

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StanOfGB
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Postby StanOfGB » Fri Apr 17, 2009 1:27 pm

Az, the most recent screen of the main page in MM2 would probably be the best for this "PED". Also, do you expect to do a Silvia S15?

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Azbestos8
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Postby Azbestos8 » Fri Apr 17, 2009 2:33 pm

Az, the most recent screen of the main page in MM2 would probably be the best for this "PED". Also, do you expect to do a Silvia S15?
Thanks man, I'm glad you guys opened my eyes to how pink & gay the original one was. As for the S15 - yes. Ste has one planned. As to which, I'm not exactly sure. [;
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Riva
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Postby Riva » Fri Apr 17, 2009 4:43 pm

Good luck pals. Sounds great !
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Franch88
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Postby Franch88 » Fri Apr 17, 2009 8:16 pm

Amazing the new menu, really cool. :) Can't wait to see the cars and the other planned features. :)
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Azbestos8
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Postby Azbestos8 » Fri Apr 17, 2009 10:34 pm

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First looks @ Subaru Impreza 2001.
Just got it into game tonight.
Nothing else has really been done.
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Postby Franch88 » Fri Apr 17, 2009 11:08 pm

Very cool car. Make sure to put a proper driver model in all the cars, and maybe a co-driver in the rally ones.
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Azbestos8
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Postby Azbestos8 » Fri Apr 17, 2009 11:37 pm

Oh I like the co-driver idea. The original plan was to skip the drivers to keep the poly count down. The GTASA models had stupidly high poly counts (350Z, Silvia, etc), and the RBR models didn't but we wanted to be consistent as possible across the range of cars. Thanks for the suggestion though, may go with it.
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Riva
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Postby Riva » Sat Apr 18, 2009 1:27 am

Did you already start the replacement of the default cars by these ? I'm curious to know how many polies these cars have so far.
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Azbestos8
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Postby Azbestos8 » Sat Apr 18, 2009 3:05 am

We haven't started replacing the defaults yet. But my cars are roughly 30k each - this is not including repeat parts, shadow, bound, etc. Just all the breakables, body, and wheels. Ky & Ste are using GTASA cars, which you probably know have a much higher poly count. The 350 for exmaple, he had to remove the engine from.

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Here's the latest addition. Again, I've just managed to get it into game, I haven't fixed the shadow or anything else.
Last edited by Azbestos8 on Sat Apr 18, 2009 10:42 am, edited 1 time in total.
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dageek
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Postby dageek » Sat Apr 18, 2009 4:06 am

Wow, nice opening screen.
BTW Licence is "Liscence'.
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Azbestos8
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Postby Azbestos8 » Sat Apr 18, 2009 4:09 am

Lulz it's not.

It's "license" for the US and "licence" for the UK.
And thanks. [=
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Postby hastantyo » Sat Apr 18, 2009 4:40 am

nice cars! can't wait to drive it, maybe? :roll:
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matt1314
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Postby matt1314 » Sat Apr 18, 2009 10:33 am

Don't worry, we're release them. He put the cars in-game, my part is now, to make good sounds for them. :) Great cars, Az!

Edit: Az completed three new skins for the Focus, a Valvoline, a Marlboro and a Red Bull one. The Valvoline doesn't have damage textures yet, he'll make them later. Here three pics:

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Postby sajmon14 » Sat Apr 18, 2009 4:19 pm

Nice paintjobs I'm waiting for release!

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hastantyo
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Postby hastantyo » Sat Apr 18, 2009 4:44 pm

OMG! 8O great! but, what is that the skid mark mod?
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