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Posted: Wed Feb 23, 2011 5:30 am
by CarLuver69
uhhh.. That is definite weird :P
I talk to you on MSN, can you please stop posting in these threads when you're already aware of what's going on? Thanks!

REPOST:

Does anyone know why I'm getting FindHeap errors? What does that usually mean? I need to know what I should ask myself in order to diagnose the problem, because right now I have no idea what's going on. It's probably something very simple.

-I only have one GROUND_ object for testing
-I did not texture anything for testing
-I have 6 Intersections, 5 BAI Roads

Here is a picture:

Image

Here is a ZIP with all the necessary map files (inside you'll find a 3DS file - that's what was imported):

https://www.opendrive.com/files/15529748 ... 7/misl.zip

Thanks to anyone who can help me figure out this dilemma! Until then, I will halt any progress to this map!

Posted: Wed Feb 23, 2011 8:07 am
by sajmon14
Ill check that when back from school :wink:

Posted: Wed Feb 23, 2011 8:09 am
by CarLuver69
Thanks Saj!

Posted: Wed Feb 23, 2011 6:53 pm
by sajmon14
Image

I've got it working, strangest is that these curved intersections work, even if they aren't made like required MM2CT construction, the problem was in count of materials on your 3ds/z3d, because you have only default material, but game uses few next materials as sidewalk or the intersection textures. Just copy the default material about 7 times and it will work I think :wink:

Posted: Wed Feb 23, 2011 7:35 pm
by RacingFreak
Sajmon for the Rescue! :lol:

Posted: Wed Feb 23, 2011 8:26 pm
by Riva
Impressive work (in-game), you're doing a great job with pretty nice ideas. Keep going.

Posted: Wed Feb 23, 2011 11:19 pm
by CarLuver69
Thanks a lot sajmon! I cannot begin to express how thankful I am that you solved the problem!

Time to continue working!

Posted: Thu Feb 24, 2011 3:28 am
by CarLuver69
As Aaron suggested, I am "21.2%" done with the road system for Motor Island -

Image

Posted: Thu Feb 24, 2011 4:04 am
by HummersRock
Looks good.

Posted: Thu Feb 24, 2011 4:08 am
by Silent1Unknown
Lucky it worked. But what about that 3-way intersection, I have doubts about it.

Lots of tracks being made these days. I wonder if anyone would be interested in a small track-making contest.

Posted: Thu Feb 24, 2011 5:39 am
by CarLuver69
Lucky it worked. But what about that 3-way intersection, I have doubts about it.

Lots of tracks being made these days. I wonder if anyone would be interested in a small track-making contest.
As long as there's no deadline, I'll definitely enter Motor Island! I've been getting some very nice feedback about this track lately, apparently it's eligible for Track of the Year! :)

Posted: Thu Feb 24, 2011 6:24 am
by Kunal2045
Could be. :) Unless Riva's Powerslide Barrage and yours would have the same result. ;)

EDIT: Great work with the track though! :D

Posted: Thu Feb 24, 2011 6:41 am
by CarLuver69
Here are some awesome in-game pictures showing off my unique intersections! Too bad the 3-way has some texture issues, need to fix that, lol.

Image

Image

Image

Image

Image

Things are coming along very nicely. :D

Posted: Thu Feb 24, 2011 8:04 am
by RacingFreak
And, btw, Motor Island can be as 'Motors from the Motor City' place, the TV show from Discovery :lol:

Looks nice, looking really forward seeing it finished. What type of buildings you are going to use?

Posted: Thu Feb 24, 2011 8:07 am
by CarLuver69
I'm not entirely sure yet - I really want to get all my roads laid out first, then I'll move on to road height adjustment, then I'll place terrain INST, then move on to buildings and such. I'm probably going to base it off of somewhere like Hawaii, lots of hotels, small towns, and little neighborhoods. ;)