Storm_Sullivan 2.0
Since Scratch Modelling didn't work out...
- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
This one isn't actually from GTA SA, its from Euro Truck Simulator. I got it from gamemodels.ru. And I guess retexturing could be the wrong term. Basically the model has textures, but doesn't know where they are because they're in a textures folder, and the z3d is in a geometry folder, whereas before, they were together. Plus, I renamed a couple so I could tell them apart (some had long number strings for names) so its pretty much just reassigning each texture to its proper place.
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
I can't believe it! This whole time, and all I had to do was export twice...and it worked! I now present to you, fully textured, the DAF XF!
Single Axle
Double Axle
The glass kinda looks different in each picture cause it took me a while to make it transparent yet still visible (kinda reflective semi-transparency). And the steeringwheel oddly doesn't show from the outside through the glass, even though it shows inside. ButI guess those really are minor things. Now I just need to properly package these and add some lights, sounds, and stuff.
I'm thinking I'm going to make an ETS carpack, cause I have several other trucks, now that I know how to get them to work. I don't think they're already available, or if so, not in HD semicab configuration, but if I overlooked them, let me know.
-MAN TGX
-Iveco Stralis
-Renault Premium
-Volvo fh16
I still have a ton of GTA and NFS emergency vehicles, but for most of those I have to wait for permission, so they'll still be coming eventually.
Single Axle
Double Axle
The glass kinda looks different in each picture cause it took me a while to make it transparent yet still visible (kinda reflective semi-transparency). And the steeringwheel oddly doesn't show from the outside through the glass, even though it shows inside. ButI guess those really are minor things. Now I just need to properly package these and add some lights, sounds, and stuff.
I'm thinking I'm going to make an ETS carpack, cause I have several other trucks, now that I know how to get them to work. I don't think they're already available, or if so, not in HD semicab configuration, but if I overlooked them, let me know.
-MAN TGX
-Iveco Stralis
-Renault Premium
-Volvo fh16
I still have a ton of GTA and NFS emergency vehicles, but for most of those I have to wait for permission, so they'll still be coming eventually.
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
Sorry I ask so many questions, but I have a couple more.
1. When I did a practice export, I got the truck's pkg, but not any bnd or mtx files. Is this normal because its a conversion or because of the particular game its converted from? If not, what do I need to do to correct it?
2. I'm considering an attempt to make multiple paintjobs by taking the cab texture, copying it, and coloring it. Since the original is already mapped, the copy should also be correctly mapped. But do I need to put the additional color(s) on the truck ontop of the original paint prior to exporting inorder for it to recognize them, or is the 'add color suffix' list all I have to do to get them to work?
3. I seem to have forgotten the steps off creating a light object. Could someone review for me please?
Thanks, and this should be the end of my questions, for this model in the very least
1. When I did a practice export, I got the truck's pkg, but not any bnd or mtx files. Is this normal because its a conversion or because of the particular game its converted from? If not, what do I need to do to correct it?
2. I'm considering an attempt to make multiple paintjobs by taking the cab texture, copying it, and coloring it. Since the original is already mapped, the copy should also be correctly mapped. But do I need to put the additional color(s) on the truck ontop of the original paint prior to exporting inorder for it to recognize them, or is the 'add color suffix' list all I have to do to get them to work?
3. I seem to have forgotten the steps off creating a light object. Could someone review for me please?
Thanks, and this should be the end of my questions, for this model in the very least
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
- e-cobra
- MM2X Very Active User
- Posts: 1629
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- Location: Navi Mumbai, India
For you to have mtx files and bound, you should name the objects correctly in Zmodeler. For that, delete the unnecessary objects that aren't visible (like if it has an engine inside the body) and unite all the objects that make up the main body. Have a look at this for names of basic objects, like wheels.
About the colours, you just have to make another colour using the original texture as template and add appropriate suffix after its name, and then add it in the colour suffix list while exporting.
Make sure that you have all of the minimum objects before exporting, else it'll crash the game.
P.S: Zmodeler generates .mtx files for the objects that have a ":m" suffix in Zmodeler. And just DON'T GIVE UP if it crashes the game a few times.
About the colours, you just have to make another colour using the original texture as template and add appropriate suffix after its name, and then add it in the colour suffix list while exporting.
Make sure that you have all of the minimum objects before exporting, else it'll crash the game.
P.S: Zmodeler generates .mtx files for the objects that have a ":m" suffix in Zmodeler. And just DON'T GIVE UP if it crashes the game a few times.
[img][/img]
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[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
okay, thanks!
By the way everyone, I'm taking color requests because I just realized I can repaint this truck virtually every color there is, including chrome, double-shiny chrome, all colors in chrome, and all colors in double-shiny chrome. So if people don't request colors, I'm never going to know how to paint it, short of 60+ paintjobs, which is far too many. 10 is a nice number though, so first ten people to ask for a color (and specify if you want the color chromed over). Also, if you want to know how a certain color looks before you confirm its what you want, I can upload more pictures.
Screenshot of double-shiny uncolored chrome:
Too much chrome, maybe?
(Its actually more chromy than it looks because of the angle, but from some angles, it looks like new aluminum foil )
By the way everyone, I'm taking color requests because I just realized I can repaint this truck virtually every color there is, including chrome, double-shiny chrome, all colors in chrome, and all colors in double-shiny chrome. So if people don't request colors, I'm never going to know how to paint it, short of 60+ paintjobs, which is far too many. 10 is a nice number though, so first ten people to ask for a color (and specify if you want the color chromed over). Also, if you want to know how a certain color looks before you confirm its what you want, I can upload more pictures.
Screenshot of double-shiny uncolored chrome:
Too much chrome, maybe?
(Its actually more chromy than it looks because of the angle, but from some angles, it looks like new aluminum foil )
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
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Chrome doesn't work in MM2, neither does the double chrome.
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- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
huh, well that makes things simpler. Too bad it doesn't though...
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
Update: I got some colors going, but still trying to make them look just right.
And news on all my GTA SA emergency vehicles, I've started to hear back from some of the original authors. So far I'm seeing green across the board.
Models I have permission for so far:
LAPD pack 1 (Los Angelos, I think, despite being for GTA SA)
LAPD pack 2
Bone County Sheriff pack
SFPD (San Fierro, I believe) pack
Mount Chiliad Rescue Hummer & Tahoe
Rockland PD Chevy Silverado
More coming!
Edit: I gave up on the warthog I had because it...well...sucked. The gun and interior were part of the main chassis but both had their own textures and...long story. Anyway, not to worry, because I just found a model from Reach (might actually be too polyed, with all that awesome detail) and another model, I forget from which game. Now if Zmodeler 2 stops crashing long enough to import...
Another edit:
I present to you a picture of my latest work, ripped from DSF, with custom insignias (getting the hang of custom paintjobs, slowly).
The Dodge Charger SRT-8 Pursuit:
And news on all my GTA SA emergency vehicles, I've started to hear back from some of the original authors. So far I'm seeing green across the board.
Models I have permission for so far:
LAPD pack 1 (Los Angelos, I think, despite being for GTA SA)
LAPD pack 2
Bone County Sheriff pack
SFPD (San Fierro, I believe) pack
Mount Chiliad Rescue Hummer & Tahoe
Rockland PD Chevy Silverado
More coming!
Edit: I gave up on the warthog I had because it...well...sucked. The gun and interior were part of the main chassis but both had their own textures and...long story. Anyway, not to worry, because I just found a model from Reach (might actually be too polyed, with all that awesome detail) and another model, I forget from which game. Now if Zmodeler 2 stops crashing long enough to import...
Another edit:
I present to you a picture of my latest work, ripped from DSF, with custom insignias (getting the hang of custom paintjobs, slowly).
The Dodge Charger SRT-8 Pursuit:
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
Okay, so I got the truck all packaged, but I experienced a selection screen crash.
As far as I know I did everything I need to, but what might I have missed?
I renamed all tune files
added a bound (I'm pretty sure I corrected it)
correctly named all shadow, lights, etc.
put my colors in, in the correct order.
As far as I know I did everything I need to, but what might I have missed?
I renamed all tune files
added a bound (I'm pretty sure I corrected it)
correctly named all shadow, lights, etc.
put my colors in, in the correct order.
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
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- MM2X Super Active User
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Make sure the name of the truck is under 40 characters.
Also just a suggestion, to get screen images with no watermark you should maybe use QuickGrab
Also just a suggestion, to get screen images with no watermark you should maybe use QuickGrab
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- Storm_Sullivan
- MM2X Active User
- Posts: 522
- Registered for: 11 years 3 months
- Location: Ohio
I called it daf_xf_oldsingle, and all the colors are named daf_<color>.
The description is DAF XF single-axle.
And all the files in 'tune' and its sub-folders have been renamed daf_xf_oldsingle
One thing that I'm aware of is I don't have any jpg's. Would this be a potential problem?
Or is the poly to high maybe? AR is 11,000 KB, pkg is 1,000KB, as is the z3d file.
Until I get it working in-game, I won't know if I implemented the sounds and changed the sound files correctly. But that wouldn't cause a selection screen crash, would it?
The info file is from another semi-truck, so beond changing colors/basename/description, I left everything else alone, so that, at least, should b fine
The description is DAF XF single-axle.
And all the files in 'tune' and its sub-folders have been renamed daf_xf_oldsingle
One thing that I'm aware of is I don't have any jpg's. Would this be a potential problem?
Or is the poly to high maybe? AR is 11,000 KB, pkg is 1,000KB, as is the z3d file.
Until I get it working in-game, I won't know if I implemented the sounds and changed the sound files correctly. But that wouldn't cause a selection screen crash, would it?
The info file is from another semi-truck, so beond changing colors/basename/description, I left everything else alone, so that, at least, should b fine
[color=red]Religion: Man going to God
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.