MMClone
A complete re-code of Midtown Madness 2 done in the Unity Engine
- BUGATTIMAN253MPH
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Probably too late to ask, will MMClone have support for normals maps, specular maps and .dds format?
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- BIGzee
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That's what was announced. It'll modernize every visual of the addon cars to be made after MM Clone's release - can't wait. But if there's motion blur, no one will notice it on traffic cars, I feel. And the .dds idea would be great - addon cars' .ar file sizes won't exceed 5mb, everI'll probably have new texture extensions
_nrm - Normal map
_spc - Specular map
But again, is the project still going on ? And the images showing the progress are going missing one by one.
Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.
- e-cobra
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They simply don't have enough perseverance to complete something like this.
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[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
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[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
- BIGzee
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There's the _sd extension. In the future updates if crumple zones were to be added, wouldn't adding _lsd and _rsd be necessary as a general extension for all corresponding additives ? Maybe at least for some realtime damage/scratch texture placement where the specular values will really need an increase or decrease according to the damage. Not a giant leap for MM-kind, but just as a question. But the shaders.txt implementation is awesome.
Example:
Code: Select all
vpmustangyellow_ft,Specular,rgb:_SpecColor|float:_Shininess,255 0 0|0.0 vpmustangyellow_tpft,Specular,rgb:_SpecColor|float:_Shininess,0 255 255|0.0 vpmustangyellow_sd,Specular,rgb:_SpecColor|float:_Shininess,0 0 255|0.0
"They" ? He's not the only one ? So aaro's not gonna continue this ? He could've at least mentioned the cancelling or postponing. Does THIS have to do anything with it, or is it the getting sued thing ?They simply don't have enough perseverance to complete something like this.
Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.
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Ew @ old stuff.
Working on this off and on, completely restarted because my old base is absolute crap and unworkable
Where do I start?
VEHICLE DAMAGE - MM1/MM2 HYBRID
PEDESTRIAN ZOMBIE ARMY!!
PEDESTRIAN STATE MACHINE
BANGER SYSTEM
Working on this off and on, completely restarted because my old base is absolute crap and unworkable
Where do I start?
VEHICLE DAMAGE - MM1/MM2 HYBRID
PEDESTRIAN ZOMBIE ARMY!!
PEDESTRIAN STATE MACHINE
BANGER SYSTEM
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- carfan1061
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- carfan1061
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MaybeWill that expand the boundaries allowing for better graphics, textures & modding ?aaro4130 is porting everything from MM2 to the Unity game engineHi I'm new to this topic. Can someone please give me an idea of what aaro4130 is trying to do?
Retired from modifying Midtown Madness games. Nowadays I mod Crashday Redline Edition in my spare time.
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waiting on https://vehiclephysics.comAny updates on the project?
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