Traffic from default cars mod

"Progress, discussing and beta testing; now released!"

twcfan
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Postby twcfan » Fri Jun 18, 2010 9:06 pm

ok tonius im back from beta testing :wink: everything is pretty good except when u crash in2 a freightliner it starts 2 shake a little bit im not shure if this is fixable

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tonius11
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Postby tonius11 » Fri Jun 18, 2010 9:17 pm

Ok, thanks, I will try to fix it. I have noticed myself that the suspension of the pickup is much too stiff.

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Postby twcfan » Fri Jun 18, 2010 9:53 pm

and also add more rsi's in London I only saw 1 when i was cruising in it

EDIT: tonius y did u only put the reflex yellow color 4 it?

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tonius11
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Postby tonius11 » Sat Jun 19, 2010 9:42 am

The RSi doesn't appear very much, because it's a really particular car.
Yes, there are more colors. If you set traffic density to 100%, you will see more RSi's, and you have a bigger chance that you see other colors.

EDIT: I can't get the pickup and truck fixed, can somebody look at the pkg and tuning files? I don't know what to do... :oops:
Just use the link on page 12 and extract what's in the ar file.
If nobody can fix it, the mod is just released with these bugs.
Last edited by tonius11 on Sat Jun 19, 2010 2:09 pm, edited 1 time in total.

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telamon
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Postby telamon » Sat Jun 19, 2010 12:11 pm

Evrything seems nice.Great mod!
BANG... And the dirt is gone!

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tonius11
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Postby tonius11 » Sat Jun 19, 2010 4:29 pm

Thank you!
Any more people that can beta test this mod? If not, I'll upload the file.

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Postby Franch88 » Sat Jun 19, 2010 7:37 pm

I've given a quick check to it and the cars are correctly set for both the cities, but I'll do a better test. I'll see what can be the problem with the pick-up and truck.
So the mod is almost finished with all the decided in-game cars done as traffic? Keep up the nice work. :wink:
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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tonius11
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Postby tonius11 » Sun Jun 20, 2010 8:29 pm

Thank you. Let me know if you discovered something with the pickup or truck, OK?

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Postby twcfan » Sun Jun 20, 2010 9:07 pm

tonius can u plz remove the current london cab horn sound? and replace it with the other 1 plz it rly hurts my ears thanks :wink:

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tonius11
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Postby tonius11 » Mon Jun 21, 2010 1:43 pm

It was hurting my ears too :P I have replaced it with a higher pitched version of the old fastback horn. Try it now, get it here.

PS: Franch, have you discovered something already? Sorry if i rush you, but I'm waiting for results for a day or two now :oops:

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Postby twcfan » Mon Jun 21, 2010 4:29 pm

ok thanks :wink: lol what a cuwinsendence :lol: and also tonius i was seraching through some "aud"files in dear2 and i clicked on the modern caddie 1 and according 2 it it says that the mm1 horn is the true caddie horn and the caddie 59 1 is the lower version of the compact car horn do u kno what horn im talking about?

EDIT: tonius howcome u didnt put ur traffic cars in the blitz and checkpoint races? however since u didnt i doscorvered something weird i saw a SF LIMO IN LONDON!!!! and then i was all like omg how did a sf limo get in london?! there must be a glitch somewhere in ur traffic mod

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tonius11
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Postby tonius11 » Mon Jun 21, 2010 7:54 pm

That's an unavoidable bug. For some reason, London traffic cars aren't specified in the city/london.aimap file, but in the race/london/*race number or roam*.aimap file. I only put them in race/london/roam.aimap, that means only in cruise mode, because I thought almost everyone only races in cruise mode. And I'm lazy
In SF you can just specify which cars are there in the city/sf.aimap file. The cars specified there appear in every race of SF too.

About the limo, this mod can't be the problem. The limo is just a bug in the MM2 files. I don't have a file anywhere in my mod that does that.

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Postby Zac4084 » Mon Jun 21, 2010 8:05 pm

Maybe better to discuss this by PM. He doesn't need to put these in the races, because the default ones are. Avoid these ideas.
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tonius11
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Postby tonius11 » Mon Jun 21, 2010 8:13 pm

I'm going to publish this mod as a V1.0. Is that OK, everyone? There will be a Known Bugs section in the readme.

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Postby Zac4084 » Mon Jun 21, 2010 8:23 pm

Seems okay to me. You can always update it.
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