Ettieapple's Cars
- e-cobra
- MM2X Very Active User
- Posts: 1629
- Registered for: 13 years 4 months
- Location: Navi Mumbai, India
Amazing! Looks accurate.
[img][/img]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
- ettieapple
- MM2X Active User
- Posts: 516
- Registered for: 14 years 4 months
- Location: Frysl?n, The Netherlands
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 16 years 11 months
- Location: Italy
- Been thanked: 1 time
- Contact:
Right, you use 3ds Max to model it, having more and advanced tools for an easier modeling. The polygons placement looks good, but the squared polygons don't help in saying. Apply an ambint map to the body to see the way how the in-game reflections will look, it's the same thing (you can do this in ZModeler when you'll import in it).
Keep up the good work with it, waiting to see it in-game.
Keep up the good work with it, waiting to see it in-game.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|