The one above, replaces the showroom reflections with a circular gradient, that looks like the specular mapping effect in Zmodeler 2.
![Image](https://i100.photobucket.com/albums/m4/Bugattiman253mph/audi_refl_spec_strong.jpg)
My own reflection mod:
![Image](https://i100.photobucket.com/albums/m4/Bugattiman253mph/audi_refl.jpg)
Night:
![Image](https://i100.photobucket.com/albums/m4/Bugattiman253mph/audi_refl_night.jpg)
Rain:
![Image](https://i100.photobucket.com/albums/m4/Bugattiman253mph/audi_refl_rain.jpg)
Showroom: (reflects the showroom in the showroom mod
![Wink ;)](./images/smilies/icon_wink.gif)
![Image](https://i100.photobucket.com/albums/m4/Bugattiman253mph/audi_refl_show.jpg)
This sounds to be the usual issue of default ZModeler 1.07b filter. Use the Maxoff's one instead, with it doesn't happen program crashes when importing any .pkg file.I can't import my Forza cars from .pkg because Zmodeler crashes when I do so. How do I fix that?
I replaced the old file with the new one and now Zmodeler won't recognize the new filter.This sounds to be the usual issue of default ZModeler 1.07b filter. Use the Maxoff's one instead, with it doesn't happen program crashes when importing any .pkg file.