Posted: Thu Sep 23, 2010 11:26 pm
I will start with all the PSDL as one object, then I will split it up into smaller objects (GROUND_, ROAD_) with the Detach Tool. Props (such as buildings) will be PH1_, PH1_0, PH1_1, etc.
Here are some in-game screenshots:
Glitch (to be fixed soon):
Falling into the valley of death:
Car: IRT-Panoz GTR-1 NOS
Some textures aren't installed yet.
Here are some in-game screenshots:
Glitch (to be fixed soon):
Falling into the valley of death:
Car: IRT-Panoz GTR-1 NOS
Some textures aren't installed yet.