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Posted: Sat Feb 14, 2009 12:10 pm
by sajmon14
Sorry Wilder,but Wayneli is my BETA tester.He isn't answering about the nissan testing,so maybe Ill give you the Beta tester's job.

Posted: Sat Feb 14, 2009 7:07 pm
by Franch88
Your 3D hudmap is very cool. 8O Actually no track uses one, just the 2D ones automatically made by the MM2 City Toolkit or a simple textured plan.
Keep it up. :wink:

Posted: Thu Feb 26, 2009 5:18 pm
by sajmon14
Image

I've generated race using placing of cops,but there can't be opponents,because there are no ROADS objects.

Posted: Thu Feb 26, 2009 5:28 pm
by matt1314
Cool! :D

Posted: Thu Feb 26, 2009 6:03 pm
by Riva
Impressive mate, good job :)

Posted: Thu Feb 26, 2009 7:27 pm
by Franch88
Very nice work Sajmon. Yeah, to have opponents cars you must use at least three ROADS and two intersections parts in the PSDL terrain, like for the cop cars.

Posted: Fri Feb 27, 2009 12:33 am
by dageek
Nice work. BTW what about the 3-D hudmap?
And what car is that?

Posted: Fri Feb 27, 2009 1:04 am
by Franch88
Sure he'll use the 3D hudmap; actually the one on that picture is just the hudmap of the PSDL plain terrain. For the car, check here.

Posted: Fri Feb 27, 2009 4:11 pm
by sajmon14
I din't added 3D hudmap,because there are some new buldings,but in final version map will be added.I have an question:will CNR work without intersections&roads?I have placed gold drop places.

https://mm2m.tnb.pl/downloads.php?cat_id=2

Here is the 1.0 version of my track.It can have got some holes or bugs,but i didn't got enought time to fix them.

Posted: Wed Mar 04, 2009 10:35 pm
by Franch88
What a silent release, I'm going to try it. :wink:

About the CNR mode, I don't know if it'll work without roads and intersections, but maybe yes, you need indeed only to place the gold.

Posted: Thu Mar 05, 2009 2:49 pm
by sajmon14
I've tested the cnr,and it wasnt workning.

Posted: Thu Mar 05, 2009 3:00 pm
by matt1314
Really great track, mate! But nearly always, when you release something, nobody notices is it. :wink:

Posted: Thu Mar 05, 2009 3:33 pm
by sajmon14
Because it's not final version.

Posted: Thu Mar 05, 2009 8:04 pm
by Franch88
Because it's not final version.
When do you think to release the final version? If won't take too much time I wait for it, otherwise I publish the actual one here at MM2X.
I've tested it an is a very nice track, MM2 needed a similar one. :wink: You could improve the textures quality if possible.

Posted: Fri Mar 06, 2009 6:51 pm
by sajmon14
I don't know what happened to the textures.Some of them were self rotated.There was an thing to fix,but i think it isn't so big probem,so you can upload it here.

And now I'm starting my second track.it will have got traffic,races,cops and custom opponents.
Image

more pics

https://www.mm2x.com/modules.php?op=modload ... erby=dateD

https://www.mm2x.com/modules.php?op=modload ... erby=dateD

https://www.mm2x.com/modules.php?op=modload ... erby=dateD