HPA's SF Repainted Mod - final version available
Mod to change SF textures
That could be possible after editing PSDL file materials( i mean to make beach)
Last edited by sajmon14 on Mon Aug 03, 2009 1:09 pm, edited 1 time in total.
- reckless201
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I've checked better the mod and I see that there are some things to fix. Some textures haven't the same good quality like most of the others, but they're ok.
The barricades are transparent now, but is better make them visible with a new texture of metal barricades. The Mall has a particular look without the shops, I would keep it so. Nice the new textures for the parking and the bus station. Better make the same new textures used for the Golden Gate Bridge a bit red. Nice touches the credits in the marble obelisk and the no writes in the big signals.
The barricades are transparent now, but is better make them visible with a new texture of metal barricades. The Mall has a particular look without the shops, I would keep it so. Nice the new textures for the parking and the bus station. Better make the same new textures used for the Golden Gate Bridge a bit red. Nice touches the credits in the marble obelisk and the no writes in the big signals.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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Yeah there were some bad textures but I found a new texture website and I replaced them, now it look better.
It's really hard to find good textures for the shop, so I prefered to put stone texture in the hyat hotel, in addition i find it looks better.
Reckless, if you really wants to have shops in the hyat i could do a patch.
The textures for the parkings comes from GTA SA.
OK, I'll make the GGB red and make a patch to keep it blue
Thank your for your help, i'll post pictures tomorrow
It's really hard to find good textures for the shop, so I prefered to put stone texture in the hyat hotel, in addition i find it looks better.
Reckless, if you really wants to have shops in the hyat i could do a patch.
The textures for the parkings comes from GTA SA.
OK, I'll make the GGB red and make a patch to keep it blue
Thank your for your help, i'll post pictures tomorrow
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You have to do some tries to get the right color, but I think that shouldn't be too hard. Anyway, don't make so many patches included in the archive, otherwise it'll be too big to download.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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These latest times i'm really tired and i don't know why, i'm not able to make a good work on this mod, the little of work i've done yesterday and today was really cr*ppy, so I prefer to make a break and do something else during some days, then when i'll be in good mood i'll re-work on SF Repainted and i hope i'll do a better work.
Thank you for your suggestions I've noticed down all of them on a TXT file
Sorry.
Thank you for your suggestions I've noticed down all of them on a TXT file
Sorry.
- Franch88
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Don't worry HPA, take your time to improve and finish the mod finding for the best result you like.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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... and I'm takin' my time....Don't worry HPA, take your time to improve and finish the mod finding for the best result you like.
Some news, now that the website where I used to find the most of my textures is limited, the most of the new textures comes from GTA SA.
I made a new texture for the barricades:
...replaced the Fort Point's textures by the Jizzy club's ones
...and improved some bad quality textures
There are also more new shops textures and many little things were improved
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Nice new textures. The barricade one is good, but maybe not so appropriate where there's the stone barricade near the see, but considering the futuristic look of the city that gets with it, it's very nice.
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Very nice look for both the places, I like them.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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