Yes your right on that but you might consider that there are actually MANY Zonda versions that Pagani has build. Even just the C12 Version of the Zonda has many counterparts like the C12S and etc. I can't help but convert this C12. I really love this car, I mean all Pagani's.There's many Zonda which released, but nice about this one ya!
Spyke's Cars
I'M BACK!!!
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NEW PROJECT - Porsche 911 GT2 Tuned
I've got a new project going on. The Pagani Zonda C12 is in the hands of Franch88 for final fixing and validation. We'll just wait for it.
For the mean time I was bored so I convert a new car. This time the model was taken from a mod for GTA:SA. Originally converted to GTA:SA by Serporsche from NFS Undercover.
Let's welcome the Porsche 911 GT2 Tuned.
Here's some screenshots for you guys.........
For the mean time I was bored so I convert a new car. This time the model was taken from a mod for GTA:SA. Originally converted to GTA:SA by Serporsche from NFS Undercover.
Let's welcome the Porsche 911 GT2 Tuned.
Here's some screenshots for you guys.........
.....[url=https://mm2spyke.weebly.com][img]https://i1203.photobucket.com/albums/bb389/Kevin_Wynne/Untitled-1.png[/img][/url].....
- Franch88
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Looks ok, various fix are needed, like reflections removing where not needed and in the left headlight center there's no texture assigned. Better have a custom shadow.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
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Ok Franch. I've noticed that missing texture on the headlight too. It's now fixed...Looks ok, various fix are needed, like reflections removing where not needed and in the left headlight center there's no texture assigned. Better have a custom shadow.
About the shadows, I still have to find out how to do a custom shadows.
.....[url=https://mm2spyke.weebly.com][img]https://i1203.photobucket.com/albums/bb389/Kevin_Wynne/Untitled-1.png[/img][/url].....
UPDATE
I've finished the tlights, blights and rlights stuff on the car.
Here's some screenshots.............
DURING NIGHT TIME
REVERSE MODE WITHOUT BRAKING
REVERSE MODE WITH BRAKE
Here's some screenshots.............
DURING NIGHT TIME
REVERSE MODE WITHOUT BRAKING
REVERSE MODE WITH BRAKE
.....[url=https://mm2spyke.weebly.com][img]https://i1203.photobucket.com/albums/bb389/Kevin_Wynne/Untitled-1.png[/img][/url].....
- CarLuver69
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They look just a bit oversized, but they're surely not HUGE as you say. Also, I'd angle/rotate them a bit so they follow the curves of the car.decrease the size of the front lights they're HUGE xD
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Looks good, the tail lights will have to be better made, though.
About the headlights glows size, it can't be changed in any way for only one car, the headlights glows texture is like shared to any vehicle. To have them littler must be used a mod like the Silent1Unknown's Xenon Lights Pack.
About the headlights glows size, it can't be changed in any way for only one car, the headlights glows texture is like shared to any vehicle. To have them littler must be used a mod like the Silent1Unknown's Xenon Lights Pack.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- CarLuver69
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So the actual size of the HEADLIGHT object doesn't affect the size of the glow?Looks good, the tail lights will have to be better made, though.
About the headlights glows size, it can't be changed in any way for only one car, the headlights glows texture is like shared to any vehicle. To have them littler must be used a mod like the Silent1Unknown's Xenon Lights Pack.
[img]https://img59.imageshack.us/img59/2562/2010mm2cawardssilver.png[/img] [color=orange]Best MM2 Innovation - Author of best car of the year[/color]
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Absolutely yes, and, is only the position of the axis of the two HEADLIGHT objects what creates the headlights in-game, through the .mtx files. In-game the headlights look always in the same way as they are by default, or as an headlights mod changes them. What can be customizable in a car add-on is only the color of the headlights glows, done editing the color of their assigned material.So the actual size of the HEADLIGHT object doesn't affect the size of the glow?
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- CarLuver69
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Ah, so the HEADLIGHT object is one of those silly axis placements and nothing more. Shame!Absolutely yes, and, is only the position of the axis of the two HEADLIGHT objects what creates the headlights in-game, through the .mtx files. In-game the headlights look always in the same way as they are by default, or as an headlights mod changes them. What can be customizable in a car add-on is only the color of the headlights glows, done editing the color of their assigned material.So the actual size of the HEADLIGHT object doesn't affect the size of the glow?
[img]https://img59.imageshack.us/img59/2562/2010mm2cawardssilver.png[/img] [color=orange]Best MM2 Innovation - Author of best car of the year[/color]
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[color=#CCCCCC]How do I love thee MM2? Let me count the add-ons...
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Sad to say, I will be very busy in my college life now since I will be graduating this coming March and taking up Review classes this April to June and taking up the Local Nursing Licensure Board Exam this June 30 and July 1.
I have to focus. So expect there will be slow progress and updates for my projects. Please pray for me guys that I will pass. I will still be around the forum.
Thank you.
I have to focus. So expect there will be slow progress and updates for my projects. Please pray for me guys that I will pass. I will still be around the forum.
Thank you.
.....[url=https://mm2spyke.weebly.com][img]https://i1203.photobucket.com/albums/bb389/Kevin_Wynne/Untitled-1.png[/img][/url].....