Franch88's cars conversions
In progress: nothing at the moment
- thekingoftown
- MM2X Active User
- Posts: 639
- Registered for: 17 years 2 months
- Location: Wisconsin, USA
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- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
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First news. This is a ZModeler screenshot of my nineth conversion.
This one has got lot of troubles with the 3D model normals too, but anyway I've found the way to don't have them. The car body is too lowered in this picture, but in-game it'll be ok.
Let's do a stock of the situation after some days of work and preparating from the beginning.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the ten colors and names in the Skoda Fabia official website;
4. Selected the sounds to use;
5. Made the other paintjob textures;
6. Made the dashboard with the two versions;
7. Made the damages file and a first version of the car tuning;
8. Created a first version of the Readme file.
Things to do:
1. Adjust the car tuning files;
2. Do the vehicle showcase;
3. End the Readme file.
And these are the Skoda Fabia conversion features.
New model: Yes (made by Anton
This one has got lot of troubles with the 3D model normals too, but anyway I've found the way to don't have them. The car body is too lowered in this picture, but in-game it'll be ok.
Let's do a stock of the situation after some days of work and preparating from the beginning.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the ten colors and names in the Skoda Fabia official website;
4. Selected the sounds to use;
5. Made the other paintjob textures;
6. Made the dashboard with the two versions;
7. Made the damages file and a first version of the car tuning;
8. Created a first version of the Readme file.
Things to do:
1. Adjust the car tuning files;
2. Do the vehicle showcase;
3. End the Readme file.
And these are the Skoda Fabia conversion features.
New model: Yes (made by Anton
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- lzr_sl2007
- MM2X Occasional User
- Posts: 375
- Registered for: 17 years 8 months
- Location: São Paulo - Brazil
- vw-tuner-oburg
- MM2X Active User
- Posts: 548
- Registered for: 16 years 5 months
- Location: Germany
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Franch88, Here is a good picture of the BMW M3 I found from NFS PS for your eleventh conversion for MM2:
https://www.motorsport-total.com/games/b ... &c=EA&mbl=
Hope, you'll enjoy it.
https://www.motorsport-total.com/games/b ... &c=EA&mbl=
Hope, you'll enjoy it.
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
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It's useless, what can I do of it? And, I've already said to you to don't do off-topic. In the Cars section there's your first topic about the conversion of this car, you can well use that.
I've NFS ProStreet, and I've also completed it, so I know how is the Ray Krieger's BMW M3. Anyway I'll convert only the stock version, because it's the model without troubles that I've found.
I've NFS ProStreet, and I've also completed it, so I know how is the Ray Krieger's BMW M3. Anyway I'll convert only the stock version, because it's the model without troubles that I've found.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Second news. These are some in-game pictures of my Skoda Fabia conversion.
This is the actual stock of the situation.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the ten colors and names in the Skoda Fabia official website;
4. Selected the sounds to use;
5. Made the other paintjob textures;
6. Made the dashboard with the two versions;
7. Made the damages file and a realistic car tuning;
8. Made the vehicle showcase;
9. Created a first version of the Readme file.
Things to do:
1. End the Readme file.
Thank you for your comments. Soon the the release date. Stay tuned.
This is the actual stock of the situation.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the ten colors and names in the Skoda Fabia official website;
4. Selected the sounds to use;
5. Made the other paintjob textures;
6. Made the dashboard with the two versions;
7. Made the damages file and a realistic car tuning;
8. Made the vehicle showcase;
9. Created a first version of the Readme file.
Things to do:
1. End the Readme file.
Thank you for your comments. Soon the the release date. Stay tuned.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- thekingoftown
- MM2X Active User
- Posts: 639
- Registered for: 17 years 2 months
- Location: Wisconsin, USA
- Contact:
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Third news. All the car features has been done. The release date is, also reported in the car Readme.txt file:
The date is tomorrow, 5th of April 2008.
In this date the car maybe will be available at this site, MM2 eXtreme. I'll send it to Gafaddict to let it be available at least tomorrow.
Of course, I give my permission to publish this car also in other important sites, like MM2 Brasil and MMArchive.
I've also looked to convert from GTA SA the BMW M3 Challenge model instead of the NFS PS one: it's a lot better and has many details, but it got problems too.
The date is tomorrow, 5th of April 2008.
In this date the car maybe will be available at this site, MM2 eXtreme. I'll send it to Gafaddict to let it be available at least tomorrow.
Of course, I give my permission to publish this car also in other important sites, like MM2 Brasil and MMArchive.
It isn't available for any game: the tuned version available for GTA SA (the one that has problems with the model after imported) isn't the one of Ray Krieger, it has a different body kit.OK, no one will convert the Ray Krieger's BMW M3 version.
I've also looked to convert from GTA SA the BMW M3 Challenge model instead of the NFS PS one: it's a lot better and has many details, but it got problems too.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|