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Posted: Wed Apr 13, 2011 11:57 pm
by zoot
Can you show a pic please? You have to make a copy of the object your mirroring, and mirror it on the X axis, so it's facing down.

Posted: Tue Jun 07, 2011 4:42 am
by HummersRock
Yeah, I'm pretty sure I'm doing it right, but it just won't work.

The track has a few minor glitches other than that and it still seems lacking, but if the minor things were fixed it would probably be fine for a release. I just don't care to do anything more to it.

Franch, would you be willing to fix it's few problems and make it release ready? :oops:

Posted: Tue Jun 07, 2011 5:53 am
by Franch88
The track has a few minor glitches other than that and it still seems lacking, but if the minor things were fixed it would probably be fine for a release. I just don't care to do anything more to it.
You're talking about TraFar track, right? It has already a great progress done so far, the big things are now done, and probably there's no lack of objects, at least for the playable parts (the roads). Other minor things can be fixed, like I already did with the first beta last year.
Franch, would you be willing to fix it's few problems and make it release ready? :oops:
I asked you this some weeks ago, remember? :wink: At the moment I still can, there's few to do with it. :wink:

Posted: Mon Jan 23, 2012 4:55 am
by HummersRock
By now, no one may care, but I just have to see TraFar get released. So I've been working on it recently, fixing bugs, and getting it ready for release. Once I've done what I can, I give it Franch so he can work his magic and make it release ready.

So, if anyone cares, TraFar should be released sometime soon.

I've though about Zarcon, but I just don't have the interest and motivation to make enough buildings for it so that it's interesting and has good replayability. I may release it anyway. It is a bizarre track.

Posted: Mon Jan 23, 2012 7:26 am
by Spyke
Can you please post some screenshots of your updates on it? Love to see it. :)

Posted: Mon Jan 23, 2012 3:43 pm
by StanOfGB
Of course people care, we need tracks dude :wink:

Posted: Tue Jan 24, 2012 12:19 am
by jorge14
Great idea :wink:

Posted: Tue Jan 24, 2012 8:07 pm
by cars88
Of course people care, we need tracks dude :wink:
+1 :biggrin2:

Posted: Tue Jan 24, 2012 11:07 pm
by sajmon14
Im interested in every track that comes into MM2, I hope this gets released soon :)

Posted: Wed Jan 25, 2012 12:19 pm
by Spyke
Im interested in every track that comes into MM2, I hope this gets released soon :)
Me too. There are lot of cars now, maybe we could do more on tracks/cities.

Zarcon Beta Released!

Posted: Mon Mar 12, 2012 9:33 pm
by HummersRock
Alright, well I've sent TraFar off to Franch finally. So it's starting to get close to release.

Also, I have no idea if I will ever finish it, so I have released a beta of Zarcon. You can download it here. Enjoy!

Posted: Mon Mar 12, 2012 10:02 pm
by sajmon14
Cool, Ill test the map

Posted: Mon Mar 12, 2012 11:30 pm
by zoot
Great! :D

Posted: Mon Mar 12, 2012 11:40 pm
by Triple_X
I'll try it soon :D

Posted: Tue Mar 13, 2012 12:29 am
by twcfan
Cool track i think u should add a couple of blitz and checkpoint races :wink: