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ERROR

Posted: Mon Oct 27, 2008 8:21 pm
by cody
I keep getting this error: "Bucket Overflow. Raise Res Above 64x64." WHAT IN THE WORLD DOES THIS MEAN?! :x

Posted: Mon Oct 27, 2008 9:05 pm
by Franch88
Do you get this error in MM2? I don't know about a similar one. Can you post a picture and say more about it?
Seems refered to the graphic options, and is asking to raise the screen resolution.

Try to use the Speedboot file from here replacing the game .exe file. If you use Windows Vista, try to run the game by right clicking on the .exe file and select Run as administrator. If none works try to uninstall, remove the game folder from Program Files folder and then install it.

Posted: Tue Oct 28, 2008 10:21 am
by matt1314
Never heard about that error. 8O

Posted: Fri Sep 11, 2009 12:11 am
by cody
It happens at about 15.625%. I only get it with my unreleased "Bambi's City of Raptors". :x

Posted: Fri Sep 11, 2009 12:19 am
by Franch88
I have an idea of this error, maybe it's related with the textures. Make sure that all the textures of the track that you're making have sizes of 64x64, 128x128, 256x256 or 512x512 pixels.
If this error happens with something that you're making for the game, in this case seems a track, the problem is related with it, not with the game.

Posted: Mon May 24, 2010 10:37 pm
by cody
It works when I rotate the textures 90 degrees. Why doesn't it work with original rotation (0 degrees)?

Sorry about bringing up an old topic, but I found the error textures. Here's a link:

:arrow:https://www.mediafire.com/?out6uxonrx7xmtx

Simply extract and convert to tga.

I tried converting with Paint.Net and they still give Bucket overflow! Why?