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Different Police cars

Posted: Sat Nov 01, 2008 1:54 pm
by matt1314
Hi everyone.

I have another question: Is it possible, to make different cop cars, so make different entries in the roam.aimap and the roam.aimap_p file? If yes, how can I do this?

Thanks. :D

Posted: Sat Nov 01, 2008 2:10 pm
by dummiesboy
Yes. In the roam.aimap, and roam.aimap_p just rename "vpcop" to any other car base name, and save the file.
Here's a list of the default cars.

vp4x4 - LTV
vpauditt - Audi TT
vpbug - VW New Beetle
vpbullet - Ford Mustang Fastback
vpbus - City Bus
vpcab - London Cab
vpcaddie - Cadillac Eldorado
vpcentury - Freightliner Century
VPCOOP - Mini Cooper Classic
vpcoop2 - New Mini Cooper
vpcop - Mustang Cruiser
vpdb7 - Austin Martin DB7 Vantage
vpddbus - Double-Decker bus
vpdune - New Beetle dune
vpford - Ford F-350
vpmustang99 - Ford Mustang GT
vppanoz - Panoz Roadster
vppanozgt - Panoz GTR-1
vpsemi - American Lafrance Fire Truck
vpvwcup - VW New Beetle RSI

When you go in game you should see the changes. :)

Posted: Sat Nov 01, 2008 2:33 pm
by matt1314
Yes, I know that. But each two files are in two folders, "sf and "london". And they are in the folder "race". Where do I have to place it? :roll:

Posted: Sat Nov 01, 2008 2:34 pm
by wilder
yes you can make deffirent cop cars , like what dummiesboy said . change "vpcop" by other basename of other car . you can also make a downloaded car without extracting
You can also add new police car like this
vpauditt -639.021851 0.402100 -779.466797 0.000000 0 15 0.500000 50.000000
...

Posted: Sat Nov 01, 2008 2:46 pm
by matt1314
But where to place the "race" folder? Do I have to compress it with WinRAR, call it *.ar and place it in my main MM2 directory?

Posted: Sat Nov 01, 2008 2:47 pm
by dummiesboy
That isn't exactly what your first question was, but yes. :wink:

Posted: Sat Nov 01, 2008 3:09 pm
by matt1314
OK, thank you, guys. I thought before, that it could be possible, I just made sure by asking here. Because I thought about CopGen on MMArchive before. And there it's possible, so it's possible, when I do it on my own. :)

Posted: Sat Nov 01, 2008 9:31 pm
by Franch88
This is an easy operation to do, but stangely make a mod like that using the the CopGen service of MMArchive website will make the game crash.
Use the NotePad is the best way, because you can replace the cop car with any other car in the game folder.
But where to place the "race" folder? Do I have to compress it with WinRAR, call it *.ar and place it in my main MM2 directory?
Yes, any folder used by the game (Aud, Bound, Geometry, etc.) must be archived in a .ar file to be used by the game.

Posted: Sat Nov 01, 2008 9:39 pm
by matt1314
Yeah, I saw, that only the *.ar file with the "race" folder won't work. :wink: Visit the Screen Shots gallery here, you'll see, for what I needed help from you, guys. 8)