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Hong Kong Bus: Citybus Leyland Olympian 10.4m

Posted: Fri Apr 24, 2009 1:58 pm
by ProdBus
Hi there,
this is my first post here.

Below is my new project.
It's a Hong Kong bus: a Citybus Leyland Olympian 10.4m

Image

Image

Image

This bus was originally a Kowloon Motor Bus Volvo Olympian, made by ASV38.

I need your opinion!

Posted: Fri Apr 24, 2009 2:48 pm
by matt1314
I guess you just modified the CTB211 by ISBO. :wink: But looks cool.

Posted: Fri Apr 24, 2009 4:08 pm
by ProdBus
I guess you just modified the CTB211 by ISBO. :wink: But looks cool.
well i'm one of the member of ISBO and one of the author of CTB211

this 211 is the newer version

Posted: Fri Apr 24, 2009 5:37 pm
by matt1314
Ahh, sorry. I didn't know. :oops: Looks good.

Posted: Fri Apr 24, 2009 5:43 pm
by Mort
Love the detail on the wheels, nice job =)

Posted: Fri Apr 24, 2009 10:04 pm
by Zac4084
I like it, But work on the lights.

Posted: Fri Apr 24, 2009 10:44 pm
by kylej866
Looks nice ;)

Posted: Fri Apr 24, 2009 10:58 pm
by andreas92
Looks like a nice conversion.. Keep it real :D

Posted: Fri Apr 24, 2009 11:00 pm
by Zac4084
Looks like a nice conversion.. Keep it real :D
Its not a conversion, I dont even think they have buses like this to convert! It is really nice though.

Posted: Fri Apr 24, 2009 11:03 pm
by Franch88
Nice work, good details on the textures. :wink:

This is obviously a scratch made model for MM2. The buses conversions made for MM2 are very few.

Posted: Mon Apr 27, 2009 2:08 am
by ProdBus
by the way, I have one question to ask
I still don't know how to make a real 6-wheel vehicle in MM2
the above 211 is actually arranged as a 4-wheel one
(the middle axle is grouped as WHL2, and the rear one WHL3)
but when I try to split it into WHL2, WHL3, WHL4 and WHL5, MM2 said "Find heap failed"
Could anyone tell me what to do with this???

Posted: Mon Apr 27, 2009 9:03 pm
by Franch88
The simple solution to make a 6 wheeled vehicle is the one that you've made: make the WHL0 and WHL1 objects for the single front wheels and the WHL2 and WHL3 for each of the rear axis (two wheels in each object).
If you use the WHL4 and WHL5 objects, so one object for each wheel, I think that you must create the LOD copies of all the wheels and of the BODY object; copy them and replace the "_H" suffix with "_L". However, you'll get a more big .pkg file.

Posted: Tue Apr 28, 2009 3:35 pm
by hastantyo
*the pics come from Silent1unkown, edited by me*

Image

that is the shceme of all my truck projects, which its have 6 rear wheels in mm2. use that for your bus projects, don't forget also to create the "dgbangerdata" file for these wheels.

example:
- "CTB211_whl0.dgbangerdata"
- "CTB211_whl1.dgbangerdata"
- "CTB211_whl2.dgbangerdata"
- "CTB211_whl3.dgbangerdata"
- "CTB211_whl4.dgbangerdata"
- "CTB211_whl5.dgbangerdata"

good luck, and hope it work! :)

Posted: Sat May 02, 2009 2:04 pm
by ProdBus
Then can I just copy the dgbangerdatas for whl2 and whl3 and then use it for whl4 and whl5?

Posted: Sat May 02, 2009 8:40 pm
by Franch88
Then can I just copy the dgbangerdatas for whl2 and whl3 and then use it for whl4 and whl5?
Yeah, you can do that; I've forgot to say things about the .dgbangerdata files previously. Don't forget to make the _M or _L copies of all the wheels and of the body objects, otherwise there could be a game loading crash.