Circular shaped ripples wont look too good, unless its for rainy weather.
All other times, it makes sense to make linear (straight shaped) ripples.
To animate, make alternating light and dark lines on a plain color, and have them move in one direction slowly.
Track Remakes/Fixes
- Silent1Unknown
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Poly count: 450.
Poly count: 388.
Two models for Country Side, one other is completed also, and one more is about to be made. These will be for parked cars and possibly also as moving objects to imitate traffic. I will make plenty, perhaps around 12.
Note: sometimes I post things over at MM2R that I never get around to posting here. Sometimes it's because I think no one at these forums visits it, so it is mainly shared with the team, but you can go on over and read up on my track threads. Think of it as team site exclusives.
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Great low polygons models and textures, perfect for parked cars. They're pretty good for a traffic mod too.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- HummersRock
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Yeah, I finally fixed that and added some new, tiny bits of info.Ah yeah, there's a track called Wilderness made by you, but it there isn't in the list of the first topic post, you should update it.
The water looks nice; it seems the same texture but more transparent.
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- HummersRock
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People would want to be able to drive these low poly vehicles?
Just to let people know, I have not abandoned any of these projects. I did stop working on them awhile back and have not started yet, but I should resume work soon. Wilderness is very close to release but there are plenty more things to add to Country Side.
Just to let people know, I have not abandoned any of these projects. I did stop working on them awhile back and have not started yet, but I should resume work soon. Wilderness is very close to release but there are plenty more things to add to Country Side.
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C and J? Currently, I am clueless. One day in the--hopefully near--future I will get on MSN.
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