HPA's SF Repainted Mod - final version available

Mod to change SF textures

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sajmon14
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Postby sajmon14 » Wed Sep 02, 2009 8:46 pm

wow i like the sand and barriers

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Toyzidro
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Postby Toyzidro » Wed Sep 02, 2009 10:30 pm

Very nice textures. Really good quality.

The only problem that I see is the non-support with the cloud shadows effect.

This can be fixed by setting converting TGA back to TEX format, in TEX Manager.

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Franch88
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Postby Franch88 » Wed Sep 02, 2009 10:57 pm

The only problem that I see is the non-support with the cloud shadows effect.

This can be fixed by setting converting TGA back to TEX format, in TEX Manager.
I don't think that's so, sure he has simply disabled the clouds shadows effect. A texture mod that changes the game textures in .tex file format, that's the most used by MM2, must use the same .tex file format to work, and he's using it. If they're in .tga there's no change.
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matt1314
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Postby matt1314 » Thu Sep 03, 2009 6:21 pm

Really nice textures, the sand looks nice. :)
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HPA
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Postby HPA » Thu Sep 03, 2009 6:55 pm

Thx again :D

I really don't know why the cloud shadows doesn't appear when I replace a texture, I only convert tex to tga, then tga to tex... :?

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HPA
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Postby HPA » Sat Feb 06, 2010 10:34 pm

Hi everyone! :D
I'm pleased to tell you that i'm working back on SF Repainted. Today I tried to improve my mod by changing roads and ground textures, but also some things like the barriers around SF replaced by a brick wall or the tunnel's textures.
I made new trees and replaced the metal textures of the highway by concrete textures. All the new textures I use are from GTA SA.

Some pictures (I used the Dummiesboy's sky patch and the Sajmon's traffic mod)

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I plan to do a new map for SF, new lights effects for red lights and headlights and finish the night textures.
I hope the next version will be done for the end of my holidays (2 weeks).

PS: Sorry for the time difference between the post at MM2 Riva and the post at MM2X: personal "problem" :oops:
Last edited by HPA on Sat Feb 06, 2010 10:45 pm, edited 2 times in total.

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Franch88
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Postby Franch88 » Sat Feb 06, 2010 10:40 pm

Great to resume the progress of this mod, and cool looking new textures. I like the walls and tunnel ones. Really nice new trees and road asphalt. :wink:
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Postby Zac4084 » Sat Feb 06, 2010 10:46 pm

Great work. ;)
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HPA
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Postby HPA » Sat Feb 06, 2010 11:13 pm

Thank you guys for support! :wink:
In fact before today, i really thought this mod was over... :lol:

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Postby HummersRock » Sat Feb 06, 2010 11:15 pm

I thought it was too, which was kinda sad. But it's great to see that it is not completely over and that you are making more.
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StanOfGB
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Postby StanOfGB » Sun Feb 07, 2010 12:14 am

Great work, looks even better now :D

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Postby dageek » Sun Feb 07, 2010 12:52 am

Yeah, looks really nice.
BTW, can you change the hudmap colors back? Cuz it's really annoying.
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HPA
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Postby HPA » Sun Feb 07, 2010 10:02 am

I plan to make a new HUDmap (because nobody llikes the actual one), i'm already working on it and i'll post pictures if the result is good. :wink:
BTW thank you for nice comments :D

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matt1314
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Postby matt1314 » Sun Feb 07, 2010 10:58 am

That looks great, nice textures!
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HPA
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Postby HPA » Sun Feb 07, 2010 2:41 pm

I've worked on the bridge and redone all its textures: it's now brown. I know you'll find it strange but personnaly I find it really looks good with this old look :wink:

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The parking leading to the highway has been repainted. The highway road is also new (it's now far from what it used to be in the previous version), personnaly i find it nice like this but i'm not sure you'll like :roll:

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