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..:Zac4084's Scratch Models:..

Posted: Sat Aug 08, 2009 8:41 pm
by Zac4084
Hi everyone!

I always wanted to model and, yes... I'm learning to model. And yes, the 2010 Nissan Cube. :P I don't know if ill keep it so far.. Maybe ill do the Nissan Qashqai next? Here are some pictures. :D :D :D

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Keep your criticisms constructive, but be brutal.

Posted: Sat Aug 08, 2009 9:44 pm
by Silent1Unknown
You have no clue what to do next, do you? Never EVER start with the windows.

TIP: Pretend youre making a low-poly model for traffic. See the wireframes of my traffic cars and use them as an example to help you with the Nissan Cube.

Posted: Sat Aug 08, 2009 9:53 pm
by Franch88
The polygons placement is very bad, and you haven't to start to model those parts for first; how can you continue to model a car starting in this way? You have to start with the car body and you need pictures of all the sides of the car, so find a blueprint of that car.
Follow the Silent1Unknown's modeling tutorial to make a good 3D car model; better start with something low polygons.

Posted: Mon Aug 10, 2009 2:08 am
by Zac4084
Well its a Cube, Sounds easy.. :P But both sides of the car are different.. I'll look at them, because the interior of the car is hard too.. :?

Edit: Is the new bumper nice? :D

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Posted: Mon Aug 10, 2009 10:20 am
by hastantyo
hm, :roll: not yet i think. you must use a low poly on that bumper, change it about 16 faces. :wink:

Posted: Mon Aug 10, 2009 2:55 pm
by Zac4084
hm, :roll: not yet i think. you must use a low poly on that bumper, change it about 16 faces. :wink:
Low poly? It has 75 Faces...... :lau: If I change it to around 16, will I have enough verts / polys to work with??

Posted: Mon Aug 10, 2009 5:17 pm
by Silent1Unknown
Looks like I could make the bumper with 12. :P

I suggest you stop modeling until you get a better idea of what to do. But you can get a better idea of what to do, by playing my game here.

Posted: Mon Aug 10, 2009 7:12 pm
by Franch88
Now is better about the polygons placement, but you're using too much polygons for that little part. I don't know if you want to model this car as a medium polygons model, but you haven't to make parts with many polygons and others with less of them. Better start with a low polygons model looking to the Silent1Unknown's tutorial and to his low polygons models.

Posted: Mon Aug 10, 2009 7:24 pm
by Zac4084
Now is better about the polygons placement, but you're using too much polygons for that little part. I don't know if you want to model this car as a medium polygons model, but you haven't to make parts with many polygons and others with less of them. Better start with a low polygons model looking to the Silent1Unknown's tutorial and to his low polygons models.
Ill re-redo it. :P Now im trying to figure out how to place it well, because im not using blueprints.... :roll:

Posted: Tue Aug 11, 2009 9:43 pm
by Riva
Your problem is simple IMO, you don't know what to do because you never started to extrude vertices. Try to do it with another car or a basic object to understand how works a 3D mesh. Don't forget to read tutorials and you can check the polyplacement from other models that you converted.

Posted: Wed Aug 12, 2009 9:12 pm
by Zac4084
I ditched the Cube since it had no good bps. And I was using images from NCS. :lau: I started the 2004 Lancia Ypsilon. I saw Franch said he wanted someone to model it on a old topic, and I also like this car, and found very nice blueprints with all views, and I started, its going very well, Salim is helping me with the polys, etc. I hope I get more done soon. I'll show some pictures later with progress. :D

Posted: Wed Aug 12, 2009 10:26 pm
by Silent1Unknown
Salim recently released the part 2 of his modeling tutorial. Use it to guide you.

Also, the Cube was supposed to be an easy car, even for one without blueprints since it has few curves (only around the edges). :? If you had trouble with it, I sure hope the Ypsilon has sharp edges. :P

Posted: Sun Aug 23, 2009 3:38 am
by Zac4084
An 2004 Lancia Ypsilon update. ^_^

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Posted: Sun Aug 23, 2009 5:29 am
by HummersRock
Ahhhhh my eyesssssss. I hate the grid(s).

Posted: Sun Aug 23, 2009 7:10 pm
by Zac4084
Ahhhhh my eyesssssss. I hate the grid(s).
Really? They're helpful... :roll: