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[W.I.P] 1997 Dodge Copperhead (HALTED FOR NOW)

Posted: Wed Aug 19, 2009 7:59 am
by CarLuver69
It would be my first car, but I can't find any good pictures of it! Most pictures I find are the front of the car, but never the back of it! Do you guys think that it's possible? I really want to make an MM2 car before the community dies :(


If I did, however, make a rough draft of it, would it be popular?

Posted: Wed Aug 19, 2009 10:17 am
by matt1314
I would suggest to you first to learn how to convert a car as how to model a car as you want. It's much more difficult than to convert one. And I don't think the community will die, we'll keep it alive as well as we can. :wink:

Posted: Wed Aug 19, 2009 12:39 pm
by CarLuver69
I have experience (but not alot) in 3ds Max, so this shouldn't be too hard for me. I also figured out how to use ZM, so yeah, i'm confident that I will be able to make a car. :)

Posted: Wed Aug 19, 2009 6:22 pm
by b12man
This is a tiny picture... But it's better then nothing: https://www.hennyhemmes.com/img/copperhead.gif

Here's an interesting side view... https://www.hennyhemmes.com/img/copperhead.gif Looks like it's a toy :P

...which reminds me, I think I have a small toy version of it :o I'll take a look and if I find it I'll post some pics :P

Posted: Thu Aug 20, 2009 1:37 am
by CarLuver69
Wow, thanks for those pictures! I will be gathering up some pictures soon.

OK, I have found plenty of pictures to begin modeling. I will hopefully have this out in a few months, this will be a thread of my progress.

I will be working without blueprints, but to show you that I am perfectly capable of this, here is a picture of what i've done by looking at an object/picture -


Image

Posted: Fri Aug 21, 2009 3:10 am
by CarLuver69
Progress Check #1

Image

Normals have not been calculated :wink:

I have another pic to show off, but I need to touch it up a bit before P.C #2 :)

Posted: Fri Aug 21, 2009 4:44 am
by lzr_sl2007
Great start, good luck with your project

Posted: Fri Aug 21, 2009 5:01 am
by CarLuver69
thanks

Progress Check #2

Image

Posted: Fri Aug 21, 2009 11:07 am
by HPA
Wow, you're beginning by a scratch project 8O, good luck, keep it up :wink:

Posted: Fri Aug 21, 2009 11:30 am
by CarLuver69
Thanks for the support!

Posted: Fri Aug 21, 2009 4:54 pm
by matt1314
Wow, looks like a nice start. Seems, you're not a beginner. Good luck. :)

Posted: Fri Aug 21, 2009 8:11 pm
by Franch88
Very nice start, the modeling is good so far, but is better show more progress next time. Keep it up. :wink:

Posted: Fri Aug 21, 2009 10:37 pm
by Zac4084
Good start. Following Salims tut, nope? If your not, you should check it, very informative. You need a top and front / back view, it would help, but if you can't it would be pretty hard.. Do a little searches. :) Good luck. ^^

Posted: Sat Aug 22, 2009 3:11 am
by CarLuver69
I seem to have run into a roadblock. I need to boot up 3DS Max and do the most of it, because it's too hard to learn how to make smooth curves in Zanoza. Atleast its much much easier to make 3d stuff in 3ds max, which is what I learned off of. Wish me luck!

Posted: Sat Aug 22, 2009 3:39 am
by Zac4084
3DS Max? Heh, ZM IMO is better, to smooth out polygons press Q.