Stretching a texture over a car

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mmmad
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Stretching a texture over a car

Postby mmmad » Mon Mar 29, 2004 11:57 am

here is what my car looks like
Image

This is the texture for it
Image

How do you stretch it properly over the car?

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DjDecibel
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Postby DjDecibel » Thu Apr 01, 2004 9:55 pm

It's not easy to explain.. os just try to find a basic mapping tutorial ;)

Good work on the model ;)

PS.. the texture image is not working
Image

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Gafaddict
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Postby Gafaddict » Fri Apr 02, 2004 2:00 am

Ye, the texturesheet looks misplaced. Otherwise, good job. :)
[color=white]So many rocks up in my watch I can't tell what the time is

Also, [url=https://www.mmarchive.com]Midtown Madness Archive[/url][/color]

hash
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so how

Postby hash » Thu Sep 30, 2004 2:02 pm

u create this car

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Gafaddict
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Postby Gafaddict » Thu Sep 30, 2004 10:51 pm

Please don't bring up old topics, if you don't have anything of much relevance to add to the subject.

In answer to your question, yes, he did model this car by himself (I think), a car is usually self-modeled if there are those little lines over the body.
[color=white]So many rocks up in my watch I can't tell what the time is

Also, [url=https://www.mmarchive.com]Midtown Madness Archive[/url][/color]