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HQTM team's tex converter

Posted: Sat Jan 30, 2010 3:30 pm
by zoot
Hi, carking1996,

how do you use HQTM team's Tex converter?

thx, carking1996

Posted: Sat Jan 30, 2010 6:03 pm
by sajmon14
You must extract the textures from mm2tex.ar with Dear 2, then open with the program, but change the *.* to **

Posted: Sat Feb 06, 2010 1:43 am
by zoot
? so i just delet the dot? like:

sky1.tex to sky1tex or sky1**tex ?

Posted: Sat Feb 06, 2010 1:52 am
by Franch88
No, in the program window there's a field called "Files filter", with written "*.*"; change it to "**" (without the quotes obviously). BTW this change isn't needed, the program lets display any file type and the files format conversion works the same.