New mod: Over-made mod

new mod

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No
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Total votes: 18
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Franch88
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Postby Franch88 » Tue Feb 09, 2010 7:36 pm

You plan to make the game default player vehicles as traffic cars? Nice, I had a similar idea for a traffic mod in past. :wink:
I'll let you know my test of the beta. :wink:
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sajmon14
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Postby sajmon14 » Tue Feb 09, 2010 7:42 pm

I know these rims. That are propably the unreleased Roadster ones, yes? They fit Mustang well

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Kluvo2
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Postby Kluvo2 » Tue Feb 09, 2010 8:30 pm

Franch88: Thank you.
Sajmon14: Yes there are some unrelased rims. These ones and default for traffic cars which've been never used.
And traffic mod will also include some modified default cars which will be also driveable. Now I'm creating Ford Mustang taxi. Do you have some ideas?

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Postby Silent1Unknown » Tue Feb 09, 2010 8:31 pm

What a great idea to use default player cars as traffic. Now its an interesting mod! ;)

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Postby Kluvo2 » Tue Feb 09, 2010 8:42 pm

Thanks. But I still have some problems with blinkers, they're textured but texture didn't show in game. You can see this in Beta.

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Postby sajmon14 » Tue Feb 09, 2010 8:52 pm

Maybe also take the 59 Caddie, or make separated mod called Moon Rover traffic mod ;)

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Kluvo2
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Postby Kluvo2 » Tue Feb 09, 2010 9:16 pm

I had that idea with moonrover too, but I thought it was absurd. But separated mod included in over-made is good :D. And thanks for Caddie59. I've forgotten it.

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Postby LancerEvoX » Thu Feb 11, 2010 4:54 pm

This mod is veery gooooooooooood! :D I'm waiting for final version.
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Postby Kluvo2 » Thu Feb 11, 2010 8:01 pm

Thanks, I hope it'll be finished soon :)

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Postby LancerEvoX » Sat Feb 13, 2010 11:38 am

Will be an in-game Aston DB7 as a traffic?
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Postby Franch88 » Sat Feb 13, 2010 7:45 pm

Will be an in-game Aston DB7 as a traffic?
If he plans to make all the game default player cars as traffic I guess yes. Some are ok only for London, some only for SF and some for both the cities. I suggest to don't use the American LaFrance Firetruck replacing it with the 1959 Cadillac Escalade. Would be good use directly the game cars paintjobs textures, also to get a littler .ar file, but that's really hard to do in the case of the game default cars.

I've tried the Mustang GT traffic car mod and looks good actually, but there's a problem with the indicators lights as Kluvo said, they're not textures and also not well placed. For the indicators lights, can be used the game ones used by the default traffic.
And traffic mod will also include some modified default cars which will be also driveable. Now I'm creating Ford Mustang taxi. Do you have some ideas?
Ok to include some edited default player cars, but just few of them. A 2000 Mini Cooper made as cop car will be nice, but Sajmon has already done that.
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Kluvo2
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Postby Kluvo2 » Sat Feb 13, 2010 8:11 pm

Thanks Franch. I was also thinking about American LaFrance eagle car, but without trailer. Now I'm working on Mustang taxi as I said. I don't have enough time so I'm thinking about finishing it tommorow. And to that indicators lights, can you help me how to make texture visible? Thanks

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Postby Kluvo2 » Mon Feb 15, 2010 10:15 am

I've finished Ford Mustang Taxi:
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Hope you like it :)

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Postby Kluvo2 » Mon Feb 15, 2010 11:51 am

Next car finished :)
Audi TT
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Hope You like it :)

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Postby reckless201 » Mon Feb 15, 2010 1:57 pm

Not bad at all!
Very Unimportant Member.