Yeah, I made it as INST so I could apply the texture myself. And I made the texture less tiled on purpose, because I don't think the texture will look good when applied smaller. I made it like in SF.Looks really nice this part, but the texture can be more tiled for a better quality; I assume that that part isn't PSDL terrain. Keep it up.
Tonius Island
In progress
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- CarLuver69
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How big is your texture?
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64x64. I used the ingame texture, because I want my track to be as MM2-like as possible. I also don't want to use too much space.
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I have no exact release date yet. But it's not soon.When will this city be released?
I'm looking forward to it...
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- Franch88
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Nice lighthouse modeling, it'll look great once textured.
About the cliff INST object texture, ok use the in-game one, like you're doing with the main whole track parts, but you can map it in more little to have its look more detailed.
About the cliff INST object texture, ok use the in-game one, like you're doing with the main whole track parts, but you can map it in more little to have its look more detailed.
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- CarLuver69
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Get some textures on that thing and it'll look friggin' amazing!
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+1!Get some textures on that thing and it'll look friggin' amazing!
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I textured the lighthouse and got it ingame.
At night:
Too bad you can't see the light when it's foggy
At night:
Too bad you can't see the light when it's foggy
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